Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players32,056 Active2,785 Wipes · 3 h68 48 h

Station EA-2233 · recording

JP Main | Solo/Duo | Driftive.jp

Online EA 160.236.116.1:28024 checked 11m ago

duo weekly wipes vanilla
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
2
peak 12
Rank
#2,233
top 10% · #218 in EA
Last wipe
5d ago
weekly schedule
Next wipe
1d 6h
Fri 30 Oct, 11:07 UTC
Seismic record · station EA-2233 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+4into Wed 13:00 UTC
Peak · 48 h
7most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246806:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 39% in EA, and #156 of the duo servers (top 37%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:07 UTC, in 1d 6h. Every Friday at 11:07 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
80%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
0%else halves by day 3

Coming wipes

  1. 1d 6hFri 30 Oct, 11:07 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 8d 6hFri 6 Nov, 11:07 UTC
  4. 15d 6hFri 13 Nov, 11:07 UTC
  5. 22d 6hFri 20 Nov, 11:07 UTC
  6. 29d 6hFri 27 Nov, 11:07 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 36d 6hFri 4 Dec, 11:07 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 9 OctFri 2 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 11:07 UTC5d ago M1.1rising 12 – running 0
Fri 9 Oct, 11:07 UTC19d ago M1.0rising 9 halved by day 3 14 days 0
Fri 2 Oct, 11:07 UTC26d ago M0.6rising 5 halved by day 2 7 days 1
Thu 1 Oct, 22:10 UTC FW27d ago M0.7rising 5 – 0.5 days 0
Fri 25 Sep, 11:07 UTC33d ago M0.8rising 7 halved by day 3 6.5 days 1
Sun 20 Sep, 14:41 UTC38d ago M0.8rising 9 halved by day 3 4.9 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
子宇宙|10.28号|双人|独狼 EA · duo · weekly · 22 on average
3/ 200
豆浆|10.28号|新档|双人服|萌新优选 EA · duo · weekly · 18 on average
70/ 200
0/ 200
油条|10.23号|14:00清档|独狼|双人 EA · duo · weekly · 9 on average
0/ 300
5/ 200
23/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on JP Main | Solo/Duo | Driftive.jp?

Generated by the game, the map on JP Main | Solo/Duo | Driftive.jp is procedural, size 3,500 with seed 261884878. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on JP Main | Solo/Duo | Driftive.jp?

The name of JP Main | Solo/Duo | Driftive.jp gives no gather rate. 2 players is the most a group can hold (duo). survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on JP Main | Solo/Duo | Driftive.jp right now?

0 of the 100 slots on JP Main | Solo/Duo | Driftive.jp are filled right now. The seven-day average is 2 players, with a peak of 12. The busiest point in the last 48 hours came at 13:00 UTC, averaging 6 players.

How does JP Main | Solo/Duo | Driftive.jp rank against other Rust servers?

JP Main | Solo/Duo | Driftive.jp is #218 in Asia and #2,233 worldwide on the past week's player hours, within the top 10% of ranked servers. Within duo, it places #156.

Server facts

How reliably does JP Main | Solo/Duo | Driftive.jp stay online?

Right now, you can reach JP Main | Solo/Duo | Driftive.jp. Going by the uptime figure it reports, it restarted about 4 hours ago. It was up 95% of the time across the last 7 full days: 160 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does JP Main | Solo/Duo | Driftive.jp hold a steady tick rate?

Across the last 48 hours it averaged 123 server fps, with a floor of 49. The world held up to 76,809 entities at its peak, buildings and deployables included. It reached a ceiling of 2,519 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is JP Main | Solo/Duo | Driftive.jp hosted?

With its EA tag, JP Main | Solo/Duo | Driftive.jp lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 160.236.116.1:28024.

Which Rust version is JP Main | Solo/Duo | Driftive.jp running?

On Linux, JP Main | Solo/Duo | Driftive.jp runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on JP Main | Solo/Duo | Driftive.jp?

On average, the busiest point of its recent wipes drew 9 players. 2 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.

How often does JP Main | Solo/Duo | Driftive.jp wipe, and on which days?

At JP Main | Solo/Duo | Driftive.jp the wipes follow a every Friday at 11:07 UTC rhythm. Friday 30 October at 11:07 UTC is when its next wipe is due. The present world dates from 5 days 17 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on JP Main | Solo/Duo | Driftive.jp mean?

The game's server browser reads the tags JP Main | Solo/Duo | Driftive.jp publishes: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): Slots: 100; ts2 (Group limit): The team limit is 2; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; EA (East Asia): The server browser files it under East Asia. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does JP Main | Solo/Duo | Driftive.jp appear?

These Rust Server Trends lists include JP Main | Solo/Duo | Driftive.jp: Duo Rust servers, group limit 2, Rust community servers without the side modes and Vanilla Rust servers, recorded live. These filters bring it up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week.

Connecting

What steps get you onto JP Main | Solo/Duo | Driftive.jp?

To join, enter client.connect 160.236.116.1:28024 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/2HJNcdUZBu is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EA,gmvanilla,cs168909,ts2

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players Slots: 100.
ts2
Group limit The team limit is 2.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.