Station XX-13639 · no signal
sang save
Offline 220.81.49.75:28015 checked 19d ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,639
- top 62%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on sang save?
Generated by the game, the map on sang save is procedural, size 3,500 with seed 352165132. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on sang save?
The name of sang save gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on sang save right now?
sang save is not responding at this moment and is offline, last seen 19 days 14 hours ago.
How does sang save rank against other Rust servers?
The last seven days of player hours place sang save at #13,639, in the top 62% of all ranked servers.
Operator and location
How reliably does sang save stay online?
sang save is down at the moment; the last recorded contact was 19 days 14 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.
Which region does sang save run from?
No region is published by sang save. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 220.81.49.75:28015.
What build of Rust does sang save use?
Rust network protocol 2634 and build 167231 on Windows is what sang save runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does sang save wipe, and on which days?
Too few wipes of sang save are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 15 hours is how long the current world has been running.
Lists and tags
What do the server tags on sang save mean?
These are the tags sang save publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does sang save appear?
These Rust Server Trends lists include sang save: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
How do you connect to sang save?
You can connect by pressing F1 in Rust and typing client.connect 220.81.49.75:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.