Rust Server TrendsSeismic network · station log
Recording Stations11,801 Players73,164 Active3,682 Wipes · 3 h113 48 h

Station XX-12168 · no signal

YaBoiPurple's Server

Offline 220.244.135.8:28015 checked 15d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,168
top 56%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12168 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
103/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
125/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 91 on average
97/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
27/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
26/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on YaBoiPurple's Server?

YaBoiPurple's Server uses a procedural map, which the game generates.

Which settings and rules apply on YaBoiPurple's Server?

No gather rate appears in the name of YaBoiPurple's Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on YaBoiPurple's Server right now?

YaBoiPurple's Server is not responding at this moment and is offline, last seen 15 days 7 hours ago.

How does YaBoiPurple's Server rank against other Rust servers?

Over the last seven days, YaBoiPurple's Server recorded enough player hours to reach #12,168 worldwide, placing it in the top 56% of all ranked servers.

Server facts

How reliably does YaBoiPurple's Server stay online?

YaBoiPurple's Server is down at the moment; the last recorded contact was 15 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 October 2026 is when Rust Server Trends first recorded it.

Where in the world is YaBoiPurple's Server hosted?

A region is not published by YaBoiPurple's Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 220.244.135.8:28015 is the address it uses.

What build of Rust does YaBoiPurple's Server use?

Rust network protocol 2634 and build 166652 on Windows is what YaBoiPurple's Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does YaBoiPurple's Server wipe, and on which days?

The rhythm of YaBoiPurple's Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 23 days 9 hours.

Lists and tags

What do the server tags on YaBoiPurple's Server mean?

The game's server browser reads the tags YaBoiPurple's Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does YaBoiPurple's Server appear?

These Rust Server Trends lists include YaBoiPurple's Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to YaBoiPurple's Server?

You can connect by pressing F1 in Rust and typing client.connect 220.244.135.8:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.