Rust Server TrendsSeismic network · station log
Recording Stations11,753 Players67,907 Active3,403 Wipes · 3 h209 48 h

Station XX-15498 · no signal

测试服

Offline 220.189.117.169:28015 checked 38d ago

quad moddedoxidepve
Connect
Players now
0/ 4
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 4 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers, and #612 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[RU] RCVL_25Rus PVE/PVP Four EA · quad · biweekly · 3 on average
2/ 51
【咸鱼PVE启蒙】纯净|养老|突袭|技能 EA · quad · monthly · 2 on average
1/ 100
【JP】Vanille PVE |Solo/Duo/Trio|Beginner‑Friendly EA · trio · monthly · 13 on average
2/ 100
VNZ Rust 3X PvE Zombie | VN/SEA EA · quad · 3x · biweekly · 3 on average
4/ 40
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
12/ 200
24/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 测试服?

The procedural map on 测试服 is size 3,000 with seed 5, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 测试服?

No gather rate appears in the name of 测试服. The limit for a group is 4 players (quad). pve is the game mode, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on 测试服 right now?

No players are recorded on 测试服 at this moment; it is offline, and the last sighting was 38 days 10 hours ago.

How does 测试服 rank against other Rust servers?

The last seven days of player hours place 测试服 at #15,498, in the top 68% of all ranked servers. Within quad, it places #612.

Server facts

How reliably does 测试服 stay online?

No contact with 测试服 right now, and the last recorded contact was 38 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 20 September 2026 is when Rust Server Trends first recorded it.

Which region does 测试服 run from?

No region tag comes from 测试服, though the name points to Asia. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 220.189.117.169:28015.

What build of Rust does 测试服 use?

Rust network protocol 2633 and build 164530 on Windows is what 测试服 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does 测试服 run its wipes?

On record so far are too few of 测试服's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 40 days 9 hours.

Server tags

What do the server tags on 测试服 mean?

Tags published by 测试服 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): The server has 4 slots; ts4 (Group limit): Teams are capped at 4 players; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^p (PvE): You won't fight other players here; the world is what threatens you; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 测试服 appear?

The Rust Server Trends lists that take in 测试服 are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

How to join

What steps get you onto 测试服?

Enter client.connect 220.189.117.169:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,^p,gmrust,cs164530,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players The server has 4 slots.
ts4
Group limit Teams are capped at 4 players.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Gameplay

^p
PvE You won't fight other players here; the world is what threatens you.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.