Rust Server TrendsSeismic network · station log
Recording Stations11,795 Players69,100 Active3,591 Wipes · 3 h187 48 h

Station XX-10997 · recording

Rust Server

Online 220.158.31.191:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,997
top 49%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10997 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 15:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
37.1 daysbetween real wipes
wipe-day peak
2players, last three wipes
crowd held
0%else halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 19:26 UTC2d ago M0.0rising 1 – running 0
Sat 19 Sep, 17:37 UTC39d ago M0.3rising 2 halved by day 1 37.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
168/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
70/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
18/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
25/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average
243/ 700
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rust Server?

Rust Server runs a procedural map of size 3,000 with seed 50000, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Rust Server?

You will find no gather rate in the name of Rust Server. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Rust Server?

At this moment, Rust Server records 0 players across 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

How does Rust Server rank against other Rust servers?

Over the last seven days, Rust Server recorded enough player hours to reach #10,997 worldwide, placing it in the top 49% of all ranked servers.

Operator and location

How reliably does Rust Server stay online?

Rust Server is up at the moment. The uptime it reports puts its last restart about 2 days 15 hours ago. It was up 96% of the time across the last 7 full days: 162 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Does Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 210 server fps, with a floor of 122. At its highest, it carried 48,885 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,043 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Rust Server hosted?

Nothing about a region comes from Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 220.158.31.191:28015.

What build of Rust does Rust Server use?

Rust network protocol 2635 and build 168909 on Linux is what Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Rust Server?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does Rust Server run its wipes?

On record so far are too few of Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 2 days 17 hours.

Lists and tags

What do the server tags on Rust Server mean?

These are the tags Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

The Rust Server Trends lists that take in Rust Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto Rust Server?

Enter client.connect 220.158.31.191:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.