Station XX-5853 · recording
MORU RustServer s1
Online 220.158.16.162:28015 checked 6m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #5,853
- top 26%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +1into Mon 15:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 06:24 UTC25d ago | M0.3▲rising | 2 | – | running | 0 | |
| Thu 1 Oct, 22:48 UTC FW26d ago | M0.3▲rising | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on MORU RustServer s1?
The procedural map on MORU RustServer s1 is size 4,500 with seed 19686, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name Custom Map.
Which settings and rules apply on MORU RustServer s1?
The name of MORU RustServer s1 gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on MORU RustServer s1?
At this moment, MORU RustServer s1 records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.
How does MORU RustServer s1 rank against other Rust servers?
The last seven days of player hours place MORU RustServer s1 at #5,853, in the top 26% of all ranked servers.
Server facts
How reliably does MORU RustServer s1 stay online?
MORU RustServer s1 is up at the moment. Its reported uptime points to a restart about 3 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
How well does MORU RustServer s1 perform under load?
Its average server fps over the last 48 hours was 120, and it never dropped below 99. At its highest, it carried 88,804 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,709 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is MORU RustServer s1 hosted?
No region is published by MORU RustServer s1. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 220.158.16.162:28015 is the address it uses.
Which Rust version is MORU RustServer s1 running?
MORU RustServer s1 is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on MORU RustServer s1?
On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 10 hours after the wipe.
On what timetable does MORU RustServer s1 run its wipes?
Too few wipes of MORU RustServer s1 are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 25 days 19 hours is how long the current world has been running.
Server tags
What do the server tags on MORU RustServer s1 mean?
Tags published by MORU RustServer s1 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MORU RustServer s1 appear?
You will find MORU RustServer s1 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to MORU RustServer s1?
To join, enter client.connect 220.158.16.162:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.