Station XX-1644 · recording
JP-APOLLO-RUST-PVE-SERVER
Online 219.164.228.12:28015 checked 12m ago
- Players now
- 5/ 100
- 5% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 3
- peak 14
- Rank
- #1,644
- top 7%
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 4h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 5of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- +6into Wed 10:00 UTC
- Peak · 48 h
- 11most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
- usual gap
- 27.6 daysbetween real wipes
- wipe-day peak
- 26players, last three wipes
- crowd held
- 0%else halves by day 13
Coming wipes
- 7d 4hThu 5 Nov, 19:00 UTCFW
- 35d 4hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 23:08 UTC FW27d ago | M1.5▲rising | 30 | – | running | 1 | |
| Fri 4 Sep, 08:06 UTC55d ago | M1.3▲rising | 23 | halved by day 13 | 27.6 days | 4 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on JP-APOLLO-RUST-PVE-SERVER?
The procedural map on JP-APOLLO-RUST-PVE-SERVER is size 4,500 with seed 1739184776, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on JP-APOLLO-RUST-PVE-SERVER?
No gather rate appears in the name of JP-APOLLO-RUST-PVE-SERVER. 16 players is the most a group can hold. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on JP-APOLLO-RUST-PVE-SERVER right now?
5 of the 100 slots on JP-APOLLO-RUST-PVE-SERVER are filled right now. Across seven days this server recorded an average of 3 players and a peak of 14. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 9 players.
How does JP-APOLLO-RUST-PVE-SERVER rank against other Rust servers?
Over the last seven days, JP-APOLLO-RUST-PVE-SERVER recorded enough player hours to reach #1,644 worldwide, placing it in the top 7% of all ranked servers.
Server facts
How reliably does JP-APOLLO-RUST-PVE-SERVER stay online?
Right now, you can reach JP-APOLLO-RUST-PVE-SERVER. The uptime it reports puts its last restart about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does JP-APOLLO-RUST-PVE-SERVER perform under load?
The 48-hour average is 48 server fps; 30 is the lowest observed. At its highest, it carried 203,019 entities: buildings, deployables and the world's other contents. It reached a ceiling of 8,526 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is JP-APOLLO-RUST-PVE-SERVER hosted?
The name of JP-APOLLO-RUST-PVE-SERVER points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 219.164.228.12:28015.
What build of Rust does JP-APOLLO-RUST-PVE-SERVER use?
Rust network protocol 2635 and build 168909 on Windows is what JP-APOLLO-RUST-PVE-SERVER runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on JP-APOLLO-RUST-PVE-SERVER?
26 players, on average, was the busiest crowd at its recent wipes. 31 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 13 it fell below half in the wipes where it didn't hold.
On what timetable does JP-APOLLO-RUST-PVE-SERVER run its wipes?
At the force wipe each month JP-APOLLO-RUST-PVE-SERVER wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 15 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on JP-APOLLO-RUST-PVE-SERVER mean?
Tags published by JP-APOLLO-RUST-PVE-SERVER and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does JP-APOLLO-RUST-PVE-SERVER appear?
You will find JP-APOLLO-RUST-PVE-SERVER on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto JP-APOLLO-RUST-PVE-SERVER?
Enter client.connect 219.164.228.12:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/9AcbMCKcvd is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.