Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players80,135 Active3,731 Wipes · 3 h265 48 h

Station XX-1644 · recording

JP-APOLLO-RUST-PVE-SERVER

Online 219.164.228.12:28015 checked 12m ago

monthly wipes moddedcarbonpve
Connect
Players now
5/ 100
5% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
3
peak 14
Rank
#1,644
top 7%
Last wipe
27d ago
monthly schedule
Next wipe
7d 4h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-1644 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
5of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+6into Wed 10:00 UTC
Peak · 48 h
11most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0510152015:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence

usual gap
27.6 daysbetween real wipes
wipe-day peak
26players, last three wipes
crowd held
0%else halves by day 13

Coming wipes

  1. 7d 4hThu 5 Nov, 19:00 UTCFW
  2. 35d 4hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW27d ago M1.5rising 30 – running 1
Fri 4 Sep, 08:06 UTC55d ago M1.3rising 23 halved by day 13 27.6 days 4

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 EA · groups of 8+ · monthly · 35 on average
35/ 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地 EA · groups of 8+ · monthly · 20 on average
17/ 88
[熊猫PVE]修仙升级/召唤/据点/10月新档正式服 EA · groups of 8+ · monthly · 12 on average
14/ 100
[JP]ちょっぴりHard-PvE RiSu Server EA · groups of 8+ · monthly · 11 on average
17/ 100
【青岩-PVE服】原倍/萌新/突袭据点 EA · groups of 8+ · monthly · 11 on average
19/ 200
新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简 EA · groups of 16+ · monthly · 10 on average
13/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on JP-APOLLO-RUST-PVE-SERVER?

The procedural map on JP-APOLLO-RUST-PVE-SERVER is size 4,500 with seed 1739184776, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on JP-APOLLO-RUST-PVE-SERVER?

No gather rate appears in the name of JP-APOLLO-RUST-PVE-SERVER. 16 players is the most a group can hold. In pve mode, no player-versus-player fighting. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on JP-APOLLO-RUST-PVE-SERVER right now?

5 of the 100 slots on JP-APOLLO-RUST-PVE-SERVER are filled right now. Across seven days this server recorded an average of 3 players and a peak of 14. Averaged over the last 48 hours, the busiest hour was 10:00 UTC at 9 players.

How does JP-APOLLO-RUST-PVE-SERVER rank against other Rust servers?

Over the last seven days, JP-APOLLO-RUST-PVE-SERVER recorded enough player hours to reach #1,644 worldwide, placing it in the top 7% of all ranked servers.

Server facts

How reliably does JP-APOLLO-RUST-PVE-SERVER stay online?

Right now, you can reach JP-APOLLO-RUST-PVE-SERVER. The uptime it reports puts its last restart about 16 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does JP-APOLLO-RUST-PVE-SERVER perform under load?

The 48-hour average is 48 server fps; 30 is the lowest observed. At its highest, it carried 203,019 entities: buildings, deployables and the world's other contents. It reached a ceiling of 8,526 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is JP-APOLLO-RUST-PVE-SERVER hosted?

The name of JP-APOLLO-RUST-PVE-SERVER points to Asia, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 219.164.228.12:28015.

What build of Rust does JP-APOLLO-RUST-PVE-SERVER use?

Rust network protocol 2635 and build 168909 on Windows is what JP-APOLLO-RUST-PVE-SERVER runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on JP-APOLLO-RUST-PVE-SERVER?

26 players, on average, was the busiest crowd at its recent wipes. 31 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 13 it fell below half in the wipes where it didn't hold.

On what timetable does JP-APOLLO-RUST-PVE-SERVER run its wipes?

At the force wipe each month JP-APOLLO-RUST-PVE-SERVER wipes, and at no other time. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 27 days 15 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on JP-APOLLO-RUST-PVE-SERVER mean?

Tags published by JP-APOLLO-RUST-PVE-SERVER and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts16 (Group limit): Teams are capped at 16 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does JP-APOLLO-RUST-PVE-SERVER appear?

You will find JP-APOLLO-RUST-PVE-SERVER on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto JP-APOLLO-RUST-PVE-SERVER?

Enter client.connect 219.164.228.12:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/invite/9AcbMCKcvd is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts16
Group limit Teams are capped at 16 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.