Station XX-15987 · no signal
yusutsu2107_ModServer
Offline 219.161.1.133:28128 checked 23d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,987
- top 71%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on yusutsu2107_ModServer?
yusutsu2107_ModServer uses a procedural map, which the game generates.
Which settings and rules apply on yusutsu2107_ModServer?
The name of yusutsu2107_ModServer gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on yusutsu2107_ModServer?
A reading taken now finds yusutsu2107_ModServer offline; the most recent activity was 23 days 9 hours ago.
How does yusutsu2107_ModServer rank against other Rust servers?
Over the last seven days, yusutsu2107_ModServer recorded enough player hours to reach #15,987 worldwide, placing it in the top 71% of all ranked servers.
Operator and location
How reliably does yusutsu2107_ModServer stay online?
As recorded now, yusutsu2107_ModServer is not reachable, the last contact having been 23 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 6 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is yusutsu2107_ModServer hosted?
Nothing about a region comes from yusutsu2107_ModServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 219.161.1.133:28128.
Which Rust version is yusutsu2107_ModServer running?
yusutsu2107_ModServer is running Rust network protocol 2634 and build 166652 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does yusutsu2107_ModServer wipe, and on which days?
Too few wipes of yusutsu2107_ModServer are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 23 days 9 hours.
Lists and tags
What do the server tags on yusutsu2107_ModServer mean?
The game's server browser reads the tags yusutsu2107_ModServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does yusutsu2107_ModServer appear?
The Rust Server Trends lists that take in yusutsu2107_ModServer are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to yusutsu2107_ModServer?
You can connect by pressing F1 in Rust and typing client.connect 219.161.1.133:28128 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.