Station XX-6373 · no signal
Snow_Test_Clean
Offline 217.60.245.30:28027 checked 5d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 2
- Rank
- #6,373
- top 29%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 20%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 03:56 UTC6d ago | M0.0■steady | 1 | – | running | 1 | |
| Tue 20 Oct, 21:26 UTC7d ago | M0.3▲rising | 2 | – | 1.3 days | 0 | |
| Mon 19 Oct, 11:05 UTC9d ago | M0.0▲rising | 1 | – | 1.4 days | 0 | |
| Sun 18 Oct, 22:05 UTC9d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Sun 18 Oct, 15:09 UTC10d ago | M0.0▲rising | 1 | – | 0.3 days | 0 | |
| Sun 18 Oct, 05:24 UTC10d ago | M0.0▲rising | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Snow_Test_Clean?
Snow_Test_Clean runs a procedural map of size 2,200 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Snow_Test_Clean?
No gather rate appears in the name of Snow_Test_Clean. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC off, Valve's anti-cheat.
Player counts
How many players are recorded on Snow_Test_Clean right now?
Snow_Test_Clean is not responding at this moment and is offline, last seen 5 days 5 hours ago. Across seven days this server recorded an average of 1 players and a peak of 2.
How does Snow_Test_Clean rank against other Rust servers?
The last seven days of player hours place Snow_Test_Clean at #6,373, in the top 29% of all ranked servers.
Operator and location
How reliably does Snow_Test_Clean stay online?
No contact with Snow_Test_Clean right now, and the last recorded contact was 5 days 5 hours ago. It was up 24% of the time across the last 7 full days: 40 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.
Which region does Snow_Test_Clean run from?
Nothing about a region comes from Snow_Test_Clean. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 217.60.245.30:28027.
Which Rust version is Snow_Test_Clean running?
Rust network protocol 2617 and build 140534 on Linux is what Snow_Test_Clean runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Snow_Test_Clean?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does Snow_Test_Clean wipe, and on which days?
There is no next wipe to predict at Snow_Test_Clean, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 6 days 15 hours is how long the current world has been running.
Lists and tags
What do the server tags on Snow_Test_Clean mean?
The game's server browser reads the tags Snow_Test_Clean publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams max out at 8, the default set by the game; v2617 (Protocol): Your game needs to be on protocol 2617 to join; cs140534 (Build): Game build: 140534; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Snow_Test_Clean appear?
The Rust Server Trends lists that take in Snow_Test_Clean are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How to join
How do you connect to Snow_Test_Clean?
To join, enter client.connect 217.60.245.30:28027 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://free-rust.pro.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.