Station XX-2794 · no signal
Snow_Main
Offline 217.60.245.30:28015 checked 4d ago
- Players now
- 3/ 150
- 2% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 3
- peak 12
- Rank
- #2,794
- top 13%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 3of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 13players, last three wipes
- crowd held
- 50%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 18 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 16:51 UTC5d ago | M1.0▲rising | 12 | – | running | 1 | |
| Wed 21 Oct, 11:15 UTC7d ago | M1.0▲rising | 13 | held half | 2.2 days | 2 | |
| Tue 20 Oct, 15:43 UTC8d ago | M1.1▲rising | 13 | – | 0.8 days | 0 | |
| Sat 17 Oct, 17:02 UTC11d ago | M1.2▲rising | 17 | halved by day 1 | 2.9 days | 0 | |
| Fri 16 Oct, 21:28 UTC12d ago | M1.2▲rising | 17 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Snow_Main?
The procedural map on Snow_Main is size 3,000 with seed 645654, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Snow_Main?
The name of Snow_Main gives no gather rate. 1000 players is the most a group can hold. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on Snow_Main right now?
No players are recorded on Snow_Main at this moment; it is offline, and the last sighting was 4 days 9 hours ago. The seven-day average is 3 players, with a peak of 12.
How does Snow_Main rank against other Rust servers?
On player hours for the past week, Snow_Main sits at #2,794, which puts it inside the top 13% of every ranked server.
Server facts
How reliably does Snow_Main stay online?
Snow_Main is down at the moment; the last recorded contact was 4 days 9 hours ago. 70 of 168 hours in the last 7 full days were up time, 42% of the total. 16 October 2026 is when Rust Server Trends first recorded it.
Which region does Snow_Main run from?
Nothing about a region comes from Snow_Main. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 217.60.245.30:28015.
Which Rust version is Snow_Main running?
Rust network protocol 2617 and build 140534 on Linux is what Snow_Main runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Snow_Main?
13 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 18 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does Snow_Main wipe, and on which days?
There is no next wipe to predict at Snow_Main, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 13 hours.
Server tags
What do the server tags on Snow_Main mean?
The game's server browser reads the tags Snow_Main publishes: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are available; ts1000 (Group limit): Each team can hold up to 1000; v2617 (Protocol): To connect, your game must be on the same protocol, 2617; cs140534 (Build): It runs game build 140534; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Snow_Main appear?
The Rust Server Trends lists that take in Snow_Main are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to Snow_Main?
To join, enter client.connect 217.60.245.30:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://free-rust.pro.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.