Station XX-15465 · no signal
MedioTesting Procgen
Offline 217.60.245.134:28104 checked 43d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,465
- no region published
- Last wipe
- 43d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on MedioTesting Procgen?
No gather rate appears in the name of MedioTesting Procgen. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on MedioTesting Procgen right now?
A reading taken now finds MedioTesting Procgen offline; the most recent activity was 43 days 14 hours ago.
How does MedioTesting Procgen rank against other Rust servers?
The last seven days of player hours place MedioTesting Procgen at #15,465, in the top – of all ranked servers.
Server details
How reliably does MedioTesting Procgen stay online?
As recorded now, MedioTesting Procgen is not reachable, the last contact having been 43 days 14 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.
Which region does MedioTesting Procgen run from?
Nothing about a region comes from MedioTesting Procgen. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 217.60.245.134:28104 is the address it uses.
Which Rust version is MedioTesting Procgen running?
Rust network protocol 2633 and build 163794 on Windows is what MedioTesting Procgen runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does MedioTesting Procgen wipe, and on which days?
On record so far are too few of MedioTesting Procgen's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 43 days 14 hours is how long the current world has been running.
Server tags
What do the server tags on MedioTesting Procgen mean?
These are the tags MedioTesting Procgen publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does MedioTesting Procgen appear?
The Rust Server Trends lists that take in MedioTesting Procgen are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
How do you connect to MedioTesting Procgen?
You can connect by pressing F1 in Rust and typing client.connect 217.60.245.134:28104 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.