Station XX-11874 · recording
Testing Purpose Server
Online 217.60.245.134:28055 checked 9m ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #11,874
- top 53%
- Last wipe
- 8d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Testing Purpose Server?
You will find no gather rate in the name of Testing Purpose Server. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC off, Valve's anti-cheat.
Live population
How many players are recorded on Testing Purpose Server right now?
A reading taken now shows 0 players on Testing Purpose Server, which has 5 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does Testing Purpose Server rank against other Rust servers?
On player hours for the past week, Testing Purpose Server sits at #11,874, which puts it inside the top 53% of every ranked server.
Operator and location
How reliably does Testing Purpose Server stay online?
Right now, you can reach Testing Purpose Server. It was up 52% of the time across the last 7 full days: 88 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.
Which region does Testing Purpose Server run from?
No region is published by Testing Purpose Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 217.60.245.134:28055.
Which Rust version is Testing Purpose Server running?
On Linux, Testing Purpose Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does Testing Purpose Server run its wipes?
The rhythm of Testing Purpose Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 8 days 6 hours is how long the current world has been running.
Lists and tags
What do the server tags on Testing Purpose Server mean?
Tags published by Testing Purpose Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Testing Purpose Server appear?
You will find Testing Purpose Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Testing Purpose Server?
You can connect by pressing F1 in Rust and typing client.connect 217.60.245.134:28055 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.