Rust Server TrendsSeismic network · station log
Recording Stations11,609 Players35,650 Active2,883 Wipes · 3 h58 48 h

Station XX-16789 · no signal

HKS

Offline 217.60.183.211:35003 checked 31d ago

modded
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,789
top 72%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16789 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 159 on average
44/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
51/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
20/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
6/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on HKS?

HKS runs a procedural map of size 2,500 with seed 9817256, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named HapisIsland.

Which settings and rules apply on HKS?

You will find no gather rate in the name of HKS. It gives no group limit in its listing. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on HKS right now?

A reading taken now finds HKS offline; the most recent activity was 31 days 11 hours ago.

How does HKS rank against other Rust servers?

Over the last seven days, HKS recorded enough player hours to reach #16,789 worldwide, placing it in the top 72% of all ranked servers.

Server facts

How reliably does HKS stay online?

No contact with HKS right now, and the last recorded contact was 31 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.

Which region does HKS run from?

A region is not published by HKS. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 217.60.183.211:35003.

What build of Rust does HKS use?

Rust network protocol 2283 on Linux is what HKS runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does HKS wipe, and on which days?

Too few wipes of HKS are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 31 days 13 hours.

Lists and tags

What do the server tags on HKS mean?

These are the tags HKS publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; v2283 (Protocol): Your game needs to be on protocol 2283 to join; ptrak (Networking): Network layer: RakNet, the standard for Rust; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hdd38bec (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does HKS appear?

The Rust Server Trends lists that take in HKS are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.

Join the server

What steps get you onto HKS?

To join, enter client.connect 217.60.183.211:35003 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://discord.com/invite/byESHMm4gC.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,v2283,hdd38bec,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players 100 slots are available.
v2283
Protocol Your game needs to be on protocol 2283 to join.
ptrak
Networking Network layer: RakNet, the standard for Rust.

Mods and access

oxide
Oxide Oxide (uMod) is the plugin framework running here.
modded
Modded The game is changed by plugins or settings, placing it under Modded.

Other

hdd38bec
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.
stok
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.