Station XX-9815 · no signal
My Solo Dev Server
Offline 217.39.213.233:28015 checked 4d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #9,815
- top 44%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Solo Dev Server?
My Solo Dev Server uses a procedural map, which the game generates.
Which settings and rules apply on My Solo Dev Server?
You will find no gather rate in the name of My Solo Dev Server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on My Solo Dev Server right now?
No players are recorded on My Solo Dev Server at this moment; it is offline, and the last sighting was 4 days 3 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.
How does My Solo Dev Server rank against other Rust servers?
On player hours for the past week, My Solo Dev Server sits at #9,815, which puts it inside the top 44% of every ranked server.
Server details
How reliably does My Solo Dev Server stay online?
As recorded now, My Solo Dev Server is not reachable, the last contact having been 4 days 3 hours ago. It was up 1% of the time across the last 5 full days: 1 of 120 hours. On 24 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does My Solo Dev Server run from?
A region is not published by My Solo Dev Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 217.39.213.233:28015 is the address it uses.
What build of Rust does My Solo Dev Server use?
Rust network protocol 2635 and build 168909 on Windows is what My Solo Dev Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does My Solo Dev Server run its wipes?
On record so far are too few of My Solo Dev Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 7 hours.
Lists and tags
What do the server tags on My Solo Dev Server mean?
The game's server browser reads the tags My Solo Dev Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does My Solo Dev Server appear?
These Rust Server Trends lists include My Solo Dev Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
How do you connect to My Solo Dev Server?
To join, enter client.connect 217.39.213.233:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.