Station XX-14469 · no signal
My Test Rust Server
Offline 217.217.245.167:28015 checked 29d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,469
- top 61%
- Last wipe
- 30d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 29 Sep, 13:49 UTC30d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Test Rust Server?
My Test Rust Server uses a procedural map, which the game generates.
Which settings and rules apply on My Test Rust Server?
The name of My Test Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on My Test Rust Server right now?
No players are recorded on My Test Rust Server at this moment; it is offline, and the last sighting was 29 days 19 hours ago.
How does My Test Rust Server rank against other Rust servers?
The last seven days of player hours place My Test Rust Server at #14,469, in the top 61% of all ranked servers.
Operator and location
How reliably does My Test Rust Server stay online?
As recorded now, My Test Rust Server is not reachable, the last contact having been 29 days 19 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.
Where in the world is My Test Rust Server hosted?
A region is not published by My Test Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 217.217.245.167:28015.
What build of Rust does My Test Rust Server use?
My Test Rust Server is running Rust network protocol 2633 and build 165217 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on My Test Rust Server?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
On what timetable does My Test Rust Server run its wipes?
On record so far are too few of My Test Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 30 days.
Server tags
What do the server tags on My Test Rust Server mean?
The game's server browser reads the tags My Test Rust Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Test Rust Server appear?
You will find My Test Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto My Test Rust Server?
To join, enter client.connect 217.217.245.167:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.