Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players60,571 Active3,281 Wipes · 3 h172 48 h

Station XX-15349 · no signal

Oil Trainer - Carbon Development

Offline 217.217.226.146:28115 checked 9d ago

moddedcarbon
Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,349
top 70%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Oil Trainer - Carbon Development?

The map on Oil Trainer - Carbon Development is procedural, produced by the game.

Which settings and rules apply on Oil Trainer - Carbon Development?

You will find no gather rate in the name of Oil Trainer - Carbon Development. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Oil Trainer - Carbon Development?

Oil Trainer - Carbon Development is not responding at this moment and is offline, last seen 9 days 12 hours ago.

How does Oil Trainer - Carbon Development rank against other Rust servers?

The last seven days of player hours place Oil Trainer - Carbon Development at #15,349, in the top 70% of all ranked servers.

Server details

How reliably does Oil Trainer - Carbon Development stay online?

Oil Trainer - Carbon Development is down at the moment; the last recorded contact was 9 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 20 October 2026.

Where in the world is Oil Trainer - Carbon Development hosted?

Nothing about a region comes from Oil Trainer - Carbon Development. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 217.217.226.146:28115.

What build of Rust does Oil Trainer - Carbon Development use?

Rust network protocol 2634 and build 167781 on Windows is what Oil Trainer - Carbon Development runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Oil Trainer - Carbon Development run its wipes?

On record so far are too few of Oil Trainer - Carbon Development's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 9 days 13 hours.

Tags

What do the server tags on Oil Trainer - Carbon Development mean?

The game's server browser reads the tags Oil Trainer - Carbon Development publishes: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Oil Trainer - Carbon Development appear?

You will find Oil Trainer - Carbon Development on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Oil Trainer - Carbon Development?

Enter client.connect 217.217.226.146:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players The server has 8 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.