Station XX-9874 · no signal
DEV SERVER
Offline 217.182.64.17:25584 checked 3d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak 1
- Rank
- #9,874
- top 44%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on DEV SERVER?
The procedural map on DEV SERVER is size 3,000 with seed 1347, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on DEV SERVER?
No gather rate appears in the name of DEV SERVER. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on DEV SERVER right now?
DEV SERVER is not responding at this moment and is offline, last seen 3 days 5 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.
How does DEV SERVER rank against other Rust servers?
Over the last seven days, DEV SERVER recorded enough player hours to reach #9,874 worldwide, placing it in the top 44% of all ranked servers.
Server facts
How reliably does DEV SERVER stay online?
No contact with DEV SERVER right now, and the last recorded contact was 3 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 22, or 13% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 October 2026.
Where in the world is DEV SERVER hosted?
Nothing about a region comes from DEV SERVER. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 217.182.64.17:25584.
Which Rust version is DEV SERVER running?
DEV SERVER is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
How often does DEV SERVER wipe, and on which days?
On record so far are too few of DEV SERVER's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 8 hours is how long the current world has been running.
Tags
What do the server tags on DEV SERVER mean?
Tags published by DEV SERVER and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does DEV SERVER appear?
These Rust Server Trends lists include DEV SERVER: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to DEV SERVER?
Enter client.connect 217.182.64.17:25584 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.