Rust Server TrendsSeismic network · station log
Recording Stations11,630 Players46,342 Active3,160 Wipes · 3 h93 48 h

Station XX-5144 · recording

[FR] FistGames - Dev Serveur

Online 217.182.194.188:28020 checked 11m ago

moddedoxide
Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#5,144
top 23%
Last wipe
9d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-5144 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75109:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.8 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
67%else halves by day 4

The first 48 hours of its last wipes

Sun 18 OctFri 9 OctWed 7 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 14:48 UTC9d ago M0.0steady 2 – running 2
Fri 9 Oct, 15:26 UTC18d ago M0.5rising 3 halved by day 4 9 days 0
Wed 7 Oct, 09:31 UTC20d ago M0.0rising 2 held half 2.2 days 1
Sun 4 Oct, 14:49 UTC23d ago M0.3rising 2 held half 2.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
143/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
173/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
81/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
38/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [FR] FistGames - Dev Serveur?

The procedural map on [FR] FistGames - Dev Serveur is size 6,000 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name FistMap.

Which settings and rules apply on [FR] FistGames - Dev Serveur?

No gather rate appears in the name of [FR] FistGames - Dev Serveur. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on [FR] FistGames - Dev Serveur?

0 of the 5 slots on [FR] FistGames - Dev Serveur are filled right now. The seven-day average is 0 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 21:00 UTC at 1 players.

How does [FR] FistGames - Dev Serveur rank against other Rust servers?

The last seven days of player hours place [FR] FistGames - Dev Serveur at #5,144, in the top 23% of all ranked servers.

Operator and location

How reliably does [FR] FistGames - Dev Serveur stay online?

Right now, you can reach [FR] FistGames - Dev Serveur. The uptime it reports puts its last restart about 9 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. 1 October 2026 is when Rust Server Trends first recorded it.

How well does [FR] FistGames - Dev Serveur perform under load?

Across the last 48 hours it averaged 58 server fps, with a floor of 54. At its highest, it carried 116,028 entities: buildings, deployables and the world's other contents. Its highest memory use was 6,763 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [FR] FistGames - Dev Serveur run from?

Nothing about a region comes from [FR] FistGames - Dev Serveur. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 217.182.194.188:28020.

Which Rust version is [FR] FistGames - Dev Serveur running?

[FR] FistGames - Dev Serveur is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [FR] FistGames - Dev Serveur?

The recent wipes averaged a busiest count of 2 players. The peak on the most recent wipe came 0 hours after the wipe. Until the next wipe the crowd remained above half that peak in 67% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 4.

How often does [FR] FistGames - Dev Serveur wipe, and on which days?

No next wipe can be predicted for [FR] FistGames - Dev Serveur, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 9 days 17 hours.

Tags

What do the server tags on [FR] FistGames - Dev Serveur mean?

The game's server browser reads the tags [FR] FistGames - Dev Serveur publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [FR] FistGames - Dev Serveur appear?

The Rust Server Trends lists that take in [FR] FistGames - Dev Serveur are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto [FR] FistGames - Dev Serveur?

You can connect by pressing F1 in Rust and typing client.connect 217.182.194.188:28020 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://www.fistgames.fr/.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.