Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players69,058 Active3,653 Wipes · 3 h129 48 h

Station XX-8246 · no signal

TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe

Offline 217.136.30.67:28015 checked 3d ago

2x quad moddedoxide
Connect
Players now
1/ 3
33% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#8,246
top 37%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8246 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 37% of all ranked servers, and #442 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctSat 24 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 12:56 UTC3d ago M0.0rising 1 – running 0
Sat 24 Oct, 21:38 UTC4d ago M0.0steady 1 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 550 on average
596/ 650
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 241 on average
218/ 225
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED EU · quad · 2x · weekly · 209 on average
277/ 325
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10 quad · 2x · biweekly · 165 on average
93/ 200
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPED NA · quad · 2x · weekly · 148 on average
79/ 200
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B EU · quad · 2x · monthly · 142 on average
101/ 150
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe?

A procedural map runs on TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe, generated by the game.

Which settings and rules apply on TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe?

Its name points to a gather rate of 2x on TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe. 4 players is the most a group can hold (quad). In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe?

A reading taken now finds TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe offline; the most recent activity was 3 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.

How does TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe rank against other Rust servers?

Over the last seven days, TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe recorded enough player hours to reach #8,246 worldwide, placing it in the top 37% of all ranked servers. It sits at #442 among quad servers.

Server facts

How reliably does TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe stay online?

No contact with TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe right now, and the last recorded contact was 3 days 3 hours ago. It was up 6% of the time across the last 4 full days: 6 of 96 hours. 23 October 2026 is when Rust Server Trends first recorded it.

Where in the world is TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe hosted?

Nothing about a region comes from TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 217.136.30.67:28015.

Which Rust version is TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe running?

On Windows, TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe run its wipes?

Too few wipes of TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 6 days.

Tags

What do the server tags on TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe mean?

Tags published by TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp3 (Max players): Slots: 3; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe appear?

You will find TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last week; Gather rate: 2x.

Connecting

What steps get you onto TrustRust | X2 | Solo/Duo/Trio/Quad | Full Wipe?

To join, enter client.connect 217.136.30.67:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp3
Max players Slots: 3.
ts4
Group limit The team limit is 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.