Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players77,657 Active3,729 Wipes · 3 h257 48 h

Station XX-16831 · no signal

RustCommerce-Session-Native

Offline 217.119.77.167:36850 checked 29d ago

moddedoxide
Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,831
top 70%
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16831 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
194/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
78/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
44/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
268/ 700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustCommerce-Session-Native?

The map on RustCommerce-Session-Native is procedural, produced by the game.

Which settings and rules apply on RustCommerce-Session-Native?

The name of RustCommerce-Session-Native gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on RustCommerce-Session-Native right now?

No players are recorded on RustCommerce-Session-Native at this moment; it is offline, and the last sighting was 29 days 5 hours ago.

How does RustCommerce-Session-Native rank against other Rust servers?

On player hours for the past week, RustCommerce-Session-Native sits at #16,831, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does RustCommerce-Session-Native stay online?

RustCommerce-Session-Native is down at the moment; the last recorded contact was 29 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustCommerce-Session-Native run from?

Nothing about a region comes from RustCommerce-Session-Native. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 217.119.77.167:36850.

Which Rust version is RustCommerce-Session-Native running?

Rust network protocol 2633 and build 165217 on Linux is what RustCommerce-Session-Native runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does RustCommerce-Session-Native wipe, and on which days?

On record so far are too few of RustCommerce-Session-Native's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 29 days 5 hours is how long the current world has been running.

Server tags

What do the server tags on RustCommerce-Session-Native mean?

These are the tags RustCommerce-Session-Native publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustCommerce-Session-Native appear?

You will find RustCommerce-Session-Native on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to RustCommerce-Session-Native?

To join, enter client.connect 217.119.77.167:36850 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.