Station XX-5899 · recording
Warfare's Rust OctoberWipe
Online 216.73.165.17:28015 checked 10m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,899
- top 27%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +2into Thu 00:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 23:22 UTC26d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Warfare's Rust OctoberWipe?
The procedural map on Warfare's Rust OctoberWipe is size 6,000 with seed 2147483647, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Warfare's Rust OctoberWipe?
The name of Warfare's Rust OctoberWipe gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Warfare's Rust OctoberWipe?
0 of the 10 slots on Warfare's Rust OctoberWipe are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 3. The last 48 hours show their highest activity at 00:00 UTC, averaging 2 players.
How does Warfare's Rust OctoberWipe rank against other Rust servers?
On player hours for the past week, Warfare's Rust OctoberWipe sits at #5,899, which puts it inside the top 27% of every ranked server.
Server details
How reliably does Warfare's Rust OctoberWipe stay online?
Right now, you can reach Warfare's Rust OctoberWipe. Going by the uptime figure it reports, it restarted about 6 days 13 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does Warfare's Rust OctoberWipe hold a steady tick rate?
The 48-hour average is 108 server fps; 95 is the lowest observed. At its highest, it carried 209,043 entities: buildings, deployables and the world's other contents. It reached a ceiling of 6,094 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Warfare's Rust OctoberWipe run from?
Nothing about a region comes from Warfare's Rust OctoberWipe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 216.73.165.17:28015 is the address it uses.
What build of Rust does Warfare's Rust OctoberWipe use?
Rust network protocol 2635 and build 168909 on Windows is what Warfare's Rust OctoberWipe runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on Warfare's Rust OctoberWipe?
The recent wipes averaged a busiest count of 2 players. 15 hours into the latest wipe, the crowd reached its peak.
On what timetable does Warfare's Rust OctoberWipe run its wipes?
The rhythm of Warfare's Rust OctoberWipe cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 10 hours.
Tags
What do the server tags on Warfare's Rust OctoberWipe mean?
The game's server browser reads the tags Warfare's Rust OctoberWipe publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Warfare's Rust OctoberWipe appear?
The Rust Server Trends lists that take in Warfare's Rust OctoberWipe are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Warfare's Rust OctoberWipe?
Enter client.connect 216.73.165.17:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.