Station XX-5952 · recording
La Vecindad PVE
Online 216.39.241.99:28015 checked 9m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #5,952
- top 27%
- Last wipe
- 16d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 03:30 UTC16d ago | M0.0▲rising | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on La Vecindad PVE?
La Vecindad PVE runs a procedural map of size 3,500 with seed 471471404, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on La Vecindad PVE?
The name of La Vecindad PVE gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on La Vecindad PVE right now?
At this moment, La Vecindad PVE records 0 players across 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 1 players.
How does La Vecindad PVE rank against other Rust servers?
The last seven days of player hours place La Vecindad PVE at #5,952, in the top 27% of all ranked servers.
Server facts
How reliably does La Vecindad PVE stay online?
As recorded now, La Vecindad PVE is running. The uptime it reports puts its last restart about 6 days 18 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 11 October 2026 it was recorded for the first time by Rust Server Trends.
How well does La Vecindad PVE perform under load?
Across the last 48 hours it averaged 9 server fps, with a floor of 5. At its highest, it carried 73,189 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,661 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is La Vecindad PVE hosted?
Nothing about a region comes from La Vecindad PVE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 216.39.241.99:28015.
What build of Rust does La Vecindad PVE use?
On Linux, La Vecindad PVE runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on La Vecindad PVE?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours into the latest wipe, the crowd reached its peak.
How often does La Vecindad PVE wipe, and on which days?
On record so far are too few of La Vecindad PVE's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 16 days 15 hours.
Tags
What do the server tags on La Vecindad PVE mean?
These are the tags La Vecindad PVE publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does La Vecindad PVE appear?
The Rust Server Trends lists that take in La Vecindad PVE are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto La Vecindad PVE?
You can connect by pressing F1 in Rust and typing client.connect 216.39.241.99:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/hzxQzTaccV.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
