Rust Server TrendsSeismic network · station log
Recording Stations11,611 Players38,989 Active2,838 Wipes · 3 h134 48 h

Station XX-14248 · recording

Scavenger's Edge

Online 216.39.241.17:28015 checked 7m ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,248
top 64%
Last wipe
16d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14248 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246806:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct20 Oct25 Oct30 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 21:13 UTC16d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
35/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
38/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
12/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
34/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
46/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Scavenger's Edge?

The procedural map on Scavenger's Edge is size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Scavenger's Edge?

The name of Scavenger's Edge gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Scavenger's Edge right now?

0 of the 100 slots on Scavenger's Edge are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does Scavenger's Edge rank against other Rust servers?

The last seven days of player hours place Scavenger's Edge at #14,248, in the top 64% of all ranked servers.

Server details

How reliably does Scavenger's Edge stay online?

As recorded now, Scavenger's Edge is running. Its reported uptime points to a restart about 5 days 6 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Does Scavenger's Edge hold a steady tick rate?

The 48-hour average is 5 server fps; 5 is the lowest observed. The world held up to 66,046 entities at its peak, buildings and deployables included. It reached a ceiling of 3,134 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Scavenger's Edge run from?

A region is not published by Scavenger's Edge. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 216.39.241.17:28015.

What build of Rust does Scavenger's Edge use?

Scavenger's Edge is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Scavenger's Edge?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does Scavenger's Edge wipe, and on which days?

Too few wipes of Scavenger's Edge are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 8 hours.

Tags

What do the server tags on Scavenger's Edge mean?

These are the tags Scavenger's Edge publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Scavenger's Edge appear?

You will find Scavenger's Edge on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

How do you connect to Scavenger's Edge?

You can connect by pressing F1 in Rust and typing client.connect 216.39.241.17:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.