Station US-16859 · no signal
Atlas Hub US Testing
Offline 216.39.240.33:28210 checked 30d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,859
- top 71%
- Last wipe
- 480d ago
- weekly schedule
- Next wipe
- 2d 6h
- Sun 1 Nov, 12:33 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 12:33 UTC, in 2d 6h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Atlas Hub US Testing?
The name of Atlas Hub US Testing gives no gather rate. Up to 30 players can be in a group. minigames & battle royale is the game mode, battle royale, arenas, parkour and Bedwars. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Atlas Hub US Testing?
A reading taken now finds Atlas Hub US Testing offline; the most recent activity was 30 days 10 hours ago.
How does Atlas Hub US Testing rank against other Rust servers?
The last seven days of player hours place Atlas Hub US Testing at #16,859, in the top 71% of all ranked servers.
Operator and location
How reliably does Atlas Hub US Testing stay online?
No contact with Atlas Hub US Testing right now, and the last recorded contact was 30 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.
Where in the world is Atlas Hub US Testing hosted?
Its region code is us1 and its name points to North America, but Atlas Hub US Testing publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 216.39.240.33:28210.
What build of Rust does Atlas Hub US Testing use?
On Linux, Atlas Hub US Testing runs Rust network protocol 2633 and build 125476. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Atlas Hub US Testing wipe, and on which days?
An estimate from weekly: 7 days after its last wipe gives Atlas Hub US Testing's next wipe. Sunday 1 November at 12:33 UTC is when its next wipe is due. 480 days 17 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on Atlas Hub US Testing mean?
Tags published by Atlas Hub US Testing and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): 100 slots are available; ts30 (Group limit): The team limit is 30; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs125476 (Build): The game build is 125476; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $rus1 (Region code): Region code: us1; ^w (Weekly): A wipe comes once a week; ^c (Creative): No gathering here: it's sandbox building, so build what you want; ^e (Minigames): Minigames are the focus, such as arenas, Bedwars and parkour; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^j (Battle royale): The zone closes in while you loot and fight; ^k (Build server): A place to design and practise bases; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; modded (Modded): The game is changed by plugins or settings, placing it under Modded; US (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Atlas Hub US Testing appear?
You will find Atlas Hub US Testing on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live, Rust battlefield servers, Rust build and creative servers, live, Rust creative servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Creative ^c, Minigames ^e, Combat training ^d, Battlefield ^i, Battle royale ^j, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How to join
How do you connect to Atlas Hub US Testing?
Enter client.connect 216.39.240.33:28210 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.