Rust Server TrendsSeismic network · station log
Recording Stations11,865 Players103,410 Active3,960 Wipes · 3 h555 48 h

Station XX-15289 · no signal

[RC] Mini Games (Battle Royale, Aim Train, Gun Game)

Offline 216.39.240.26:29015 checked 15h ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
19d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15289 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0002:0008:0014:0021:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020020:0002:0008:0014:0021:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
10/ 20
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
7/ 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
5/ 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
6/ 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
2/ 100
PVP Arena | Aimtrain groups of 8+ · 1 on average
0/ 40
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [RC] Mini Games (Battle Royale, Aim Train, Gun Game)?

The procedural map on [RC] Mini Games (Battle Royale, Aim Train, Gun Game) is size 4,500 with seed 773741167, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name Your Map Name.

Which settings and rules apply on [RC] Mini Games (Battle Royale, Aim Train, Gun Game)?

You will find no gather rate in the name of [RC] Mini Games (Battle Royale, Aim Train, Gun Game). The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on [RC] Mini Games (Battle Royale, Aim Train, Gun Game) right now?

[RC] Mini Games (Battle Royale, Aim Train, Gun Game) is not responding at this moment and is offline, last seen 15 hours ago. Averaged across the last seven days, the population was 0 players.

How does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) rank against other Rust servers?

On player hours for the past week, [RC] Mini Games (Battle Royale, Aim Train, Gun Game) sits at #15,289, which puts it inside the top 69% of every ranked server.

Server details

How reliably does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) stay online?

[RC] Mini Games (Battle Royale, Aim Train, Gun Game) is down at the moment; the last recorded contact was 15 hours ago. The uptime it reports puts its last restart about 3 days 22 hours ago. 93 of 168 hours in the last 7 full days were up time, 55% of the total. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

Does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) hold a steady tick rate?

Across the last 48 hours it averaged 120 server fps, with a floor of 107. The world held up to 4,055 entities at its peak, buildings and deployables included. It reached a ceiling of 2,261 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) run from?

A region is not published by [RC] Mini Games (Battle Royale, Aim Train, Gun Game). Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 216.39.240.26:29015 is the address it uses.

What build of Rust does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) use?

On Linux, [RC] Mini Games (Battle Royale, Aim Train, Gun Game) runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) wipe, and on which days?

Too few wipes of [RC] Mini Games (Battle Royale, Aim Train, Gun Game) are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 19 days 17 hours is how long the current world has been running.

Tags

What do the server tags on [RC] Mini Games (Battle Royale, Aim Train, Gun Game) mean?

Tags published by [RC] Mini Games (Battle Royale, Aim Train, Gun Game) and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [RC] Mini Games (Battle Royale, Aim Train, Gun Game) appear?

The Rust Server Trends lists that take in [RC] Mini Games (Battle Royale, Aim Train, Gun Game) are: Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to [RC] Mini Games (Battle Royale, Aim Train, Gun Game)?

You can connect by pressing F1 in Rust and typing client.connect 216.39.240.26:29015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rc-servers.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp40
Max players The server has 40 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.