Station XX-15964 · no signal
Lets Have Some Fun|Mod|PVP|SkillTree|
Offline 216.245.177.77:28015 checked 23d ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,964
- top 71%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 18.9 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 23:43 UTC26d ago | M0.0▲rising | 1 | – | running | 0 | |
| Mon 14 Sep, 01:14 UTC45d ago | M0.5▲rising | 3 | halved by day 1 | 18.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Lets Have Some Fun|Mod|PVP|SkillTree|?
Generated by the game, the map on Lets Have Some Fun|Mod|PVP|SkillTree| is procedural, size 5,000 with seed 3388662455. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Lets Have Some Fun|Mod|PVP|SkillTree|?
No gather rate appears in the name of Lets Have Some Fun|Mod|PVP|SkillTree|. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Lets Have Some Fun|Mod|PVP|SkillTree|?
A reading taken now finds Lets Have Some Fun|Mod|PVP|SkillTree| offline; the most recent activity was 23 days 10 hours ago.
How does Lets Have Some Fun|Mod|PVP|SkillTree| rank against other Rust servers?
The last seven days of player hours place Lets Have Some Fun|Mod|PVP|SkillTree| at #15,964, in the top 71% of all ranked servers.
Server facts
How reliably does Lets Have Some Fun|Mod|PVP|SkillTree| stay online?
No contact with Lets Have Some Fun|Mod|PVP|SkillTree| right now, and the last recorded contact was 23 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Lets Have Some Fun|Mod|PVP|SkillTree| hosted?
Nothing about a region comes from Lets Have Some Fun|Mod|PVP|SkillTree|. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 216.245.177.77:28015.
Which Rust version is Lets Have Some Fun|Mod|PVP|SkillTree| running?
Lets Have Some Fun|Mod|PVP|SkillTree| is running Rust network protocol 2634 and build 166652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Lets Have Some Fun|Mod|PVP|SkillTree|?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
On what timetable does Lets Have Some Fun|Mod|PVP|SkillTree| run its wipes?
The rhythm of Lets Have Some Fun|Mod|PVP|SkillTree| cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 6 hours.
Lists and tags
What do the server tags on Lets Have Some Fun|Mod|PVP|SkillTree| mean?
These are the tags Lets Have Some Fun|Mod|PVP|SkillTree| publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Lets Have Some Fun|Mod|PVP|SkillTree| appear?
These Rust Server Trends lists include Lets Have Some Fun|Mod|PVP|SkillTree|: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Lets Have Some Fun|Mod|PVP|SkillTree|?
You can connect by pressing F1 in Rust and typing client.connect 216.245.177.77:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.