Rust Server TrendsSeismic network · station log
Recording Stations11,792 Players68,594 Active3,568 Wipes · 3 h191 48 h

Station NA-15318 · recording

Midwest Staging Server

Online NA 216.245.176.210:28015 checked 12m ago

weekly wipes
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,318
top 69% · #1506 in NA
Last wipe
34d ago
weekly schedule
Next wipe
20h
Fri 30 Oct, 09:07 UTC
Seismic record · station NA-15318 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:07 UTC, in 20h. Its weekly schedule tag · low confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
2players, last three wipes

Coming wipes

  1. 20hFri 30 Oct, 09:07 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 7d 20hFri 6 Nov, 09:07 UTC
  4. 14d 20hFri 13 Nov, 09:07 UTC
  5. 21d 20hFri 20 Nov, 09:07 UTC
  6. 28d 20hFri 27 Nov, 09:07 UTC
  7. 35d 6hThu 3 Dec, 19:00 UTCFW
  8. 35d 20hFri 4 Dec, 09:07 UTC

The first 48 hours of its last wipes

Fri 25 SepThu 24 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 25 Sep, 09:07 UTC34d ago M0.3rising 2 – running 0
Thu 24 Sep, 14:52 UTC34d ago M0.3rising 2 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |US Main| NA · groups of 12+ · weekly · 251 on average
18/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
19/ 250
Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 206 on average
159/ 250
Rustoria.co - US Mondays NA · groups of 12+ · weekly · 159 on average
108/ 200
Rustafied.com - US Friday NA · groups of 16+ · weekly · 155 on average
11/ 100
Rustopia.gg - US Main Premium NA · groups of 16+ · weekly · 145 on average
9/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Midwest Staging Server?

Generated by the game, the map on Midwest Staging Server is procedural, size 4,500 with seed 2797472621. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Midwest Staging Server?

No gather rate appears in the name of Midwest Staging Server. 12 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Midwest Staging Server right now?

0 of the 100 slots on Midwest Staging Server are filled right now. The seven-day average for this server is 0 players.

How does Midwest Staging Server rank against other Rust servers?

For player hours across the last seven days, Midwest Staging Server takes #15,318 overall and #1,506 in North America, inside the top 69% of all ranked servers.

Operator and location

How reliably does Midwest Staging Server stay online?

Midwest Staging Server is up at the moment. Going by the uptime figure it reports, it restarted about 2 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does Midwest Staging Server perform under load?

The 48-hour average is 95 server fps; 67 is the lowest observed. The world held up to 146,692 entities at its peak, buildings and deployables included. It reached a ceiling of 3,449 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does Midwest Staging Server run from?

The NA tag is how Midwest Staging Server lists itself in North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 216.245.176.210:28015.

Which Rust version is Midwest Staging Server running?

On Windows, Midwest Staging Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Midwest Staging Server?

The recent wipes averaged a busiest count of 2 players. 10 hours after the latest wipe, the crowd peaked.

How often does Midwest Staging Server wipe, and on which days?

Its schedule cannot be confirmed, as too few of Midwest Staging Server's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Friday 30 October at 09:07 UTC. 34 days 18 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Lists and tags

What do the server tags on Midwest Staging Server mean?

These are the tags Midwest Staging Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): 100 slots are available; ts12 (Group limit): The team limit is 12; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Midwest Staging Server appear?

These Rust Server Trends lists include Midwest Staging Server: Rust community servers without the side modes and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w; Group limit: 5 or more; Wipe schedule: Weekly.

How to join

What steps get you onto Midwest Staging Server?

You can connect by pressing F1 in Rust and typing client.connect 216.245.176.210:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/RnZSuvqXjW.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts12

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players 100 slots are available.
ts12
Group limit The team limit is 12.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.