Rust Server TrendsSeismic network · station log
Recording Stations11,766 Players66,169 Active3,487 Wipes · 3 h192 48 h

Station XX-5483 · recording

Rustlab.io - US | Quads | 2x Weekly | Monday Wipes

Online 216.158.94.98:28018 checked 7m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#5,483
top 25%
Last wipe
4d ago
weekly schedule
Next wipe
2d 15h
Sun 1 Nov, 03:45 UTC
Seismic record · station XX-5483 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Sunday 1 November, 03:45 UTC, in 2d 15h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Stevious 2x Mondays | Vanilla | 10/26 NA · groups of 12+ · 2x · weekly · 98 on average
19/ 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 85 on average
3/ 150
[US] Stevious 2x Main | Vanilla | 10/22 NA · groups of 12+ · 2x · weekly · 77 on average
6/ 200
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad | NA · groups of 8+ · 2x · weekly · 46 on average
48/ 150
[US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8 NA · groups of 8+ · 2x · weekly · 30 on average
1/ 150
BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOP NA · groups of 8+ · 2x · weekly · 5 on average
0/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

Rustlab.io - US | Quads | 2x Weekly | Monday Wipes runs a procedural map of size 3,500 with seed 2025750798, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

Its name points to a gather rate of 2x on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes right now?

At this moment, Rustlab.io - US | Quads | 2x Weekly | Monday Wipes records 0 players across 500 slots. Across seven days this server recorded an average of 0 players and a peak of 3. Averaged over the last 48 hours, the busiest hour was 17:00 UTC at 1 players.

How does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes rank against other Rust servers?

Over the last seven days, Rustlab.io - US | Quads | 2x Weekly | Monday Wipes recorded enough player hours to reach #5,483 worldwide, placing it in the top 25% of all ranked servers.

Server details

How reliably does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes stay online?

As recorded now, Rustlab.io - US | Quads | 2x Weekly | Monday Wipes is running. Its reported uptime points to a restart about 35 hours ago. It was up 99% of the time across the last 3 full days: 71 of 72 hours. 25 October 2026 is when Rust Server Trends first recorded it.

Does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes hold a steady tick rate?

Across the last 48 hours it averaged 225 server fps, with a floor of 170. At its highest, it carried 75,605 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,250 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rustlab.io - US | Quads | 2x Weekly | Monday Wipes hosted?

No region tag comes from Rustlab.io - US | Quads | 2x Weekly | Monday Wipes, though the name points to North America. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 216.158.94.98:28018 is the address it uses.

What build of Rust does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes use?

Rust network protocol 2635 and build 168909 on Linux is what Rustlab.io - US | Quads | 2x Weekly | Monday Wipes runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes run its wipes?

An estimate from weekly: 7 days after its last wipe gives Rustlab.io - US | Quads | 2x Weekly | Monday Wipes's next wipe. Sunday 1 November at 03:45 UTC is when its next wipe is due. 4 days 8 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on Rustlab.io - US | Quads | 2x Weekly | Monday Wipes mean?

Tags published by Rustlab.io - US | Quads | 2x Weekly | Monday Wipes and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rustlab.io - US | Quads | 2x Weekly | Monday Wipes appear?

You will find Rustlab.io - US | Quads | 2x Weekly | Monday Wipes on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Join the server

What steps get you onto Rustlab.io - US | Quads | 2x Weekly | Monday Wipes?

To join, enter client.connect 216.158.94.98:28018 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://rustlab.io/.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.