Station XX-15323 · no signal
GAME_RUST
Offline 216.147.125.203:28015 checked 5d ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,323
- top 69%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on GAME_RUST?
GAME_RUST uses a procedural map, which the game generates.
Which settings and rules apply on GAME_RUST?
The name of GAME_RUST gives no gather rate. The group limit is not published. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on GAME_RUST?
A reading taken now finds GAME_RUST offline; the most recent activity was 5 days 19 hours ago. Averaged across the last seven days, the population was 0 players.
How does GAME_RUST rank against other Rust servers?
Over the last seven days, GAME_RUST recorded enough player hours to reach #15,323 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does GAME_RUST stay online?
As recorded now, GAME_RUST is not reachable, the last contact having been 5 days 19 hours ago. It was up 1% of the time across the last 6 full days: 2 of 144 hours. Its earliest appearance in the records of Rust Server Trends dates to 22 October 2026.
Which region does GAME_RUST run from?
No region is published by GAME_RUST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 216.147.125.203:28015.
Which Rust version is GAME_RUST running?
Rust network protocol 1805 on Windows is what GAME_RUST runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does GAME_RUST run its wipes?
The rhythm of GAME_RUST cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Lists and tags
What do the server tags on GAME_RUST mean?
Tags published by GAME_RUST and read by the game's server browser include mp20 (Max players): Slots: 20; v1805 (Protocol): Your game needs to be on protocol 1805 to join; oxide (Oxide): Oxide (uMod) is the plugin framework running here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; h3f8af68b (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does GAME_RUST appear?
You will find GAME_RUST on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.
Connecting
What steps get you onto GAME_RUST?
You can connect by pressing F1 in Rust and typing client.connect 216.147.125.203:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.