Station XX-15441 · no signal
TestRust
Offline 216.147.123.240:28015 checked 16d ago
- Players now
- 0/ 400
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,441
- top 71%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 400 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TestRust?
A procedural map runs on TestRust, generated by the game.
Which settings and rules apply on TestRust?
No gather rate appears in the name of TestRust. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on TestRust right now?
TestRust is not responding at this moment and is offline, last seen 16 days 17 hours ago.
How does TestRust rank against other Rust servers?
The last seven days of player hours place TestRust at #15,441, in the top 71% of all ranked servers.
Server facts
How reliably does TestRust stay online?
TestRust is down at the moment; the last recorded contact was 16 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 12 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is TestRust hosted?
Nothing about a region comes from TestRust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 216.147.123.240:28015 is the address it uses.
Which Rust version is TestRust running?
Rust network protocol 2634 and build 167584 on Windows is what TestRust runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does TestRust wipe, and on which days?
The rhythm of TestRust cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 21 days 23 hours is how long the current world has been running.
Tags
What do the server tags on TestRust mean?
The game's server browser reads the tags TestRust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp400 (Max players): 400 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does TestRust appear?
The Rust Server Trends lists that take in TestRust are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto TestRust?
Enter client.connect 216.147.123.240:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.