Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players32,056 Active2,785 Wipes · 3 h68 48 h

Station XX-14552 · no signal

Some fuckin server

Offline 216.103.103.81:28015 checked 31d ago

moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,552
top 61%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14552 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
124/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
16/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
3/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Some fuckin server?

A procedural map runs on Some fuckin server, generated by the game.

Which settings and rules apply on Some fuckin server?

You will find no gather rate in the name of Some fuckin server. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Player counts

What is the current population on Some fuckin server?

A reading taken now finds Some fuckin server offline; the most recent activity was 31 days 4 hours ago.

How does Some fuckin server rank against other Rust servers?

The last seven days of player hours place Some fuckin server at #14,552, in the top 61% of all ranked servers.

Server facts

How reliably does Some fuckin server stay online?

No contact with Some fuckin server right now, and the last recorded contact was 31 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 28 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Some fuckin server hosted?

A region is not published by Some fuckin server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 216.103.103.81:28015.

Which Rust version is Some fuckin server running?

Some fuckin server is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Some fuckin server run its wipes?

On record so far are too few of Some fuckin server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 32 days 9 hours is how long the current world has been running.

Tags

What do the server tags on Some fuckin server mean?

These are the tags Some fuckin server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Some fuckin server appear?

The Rust Server Trends lists that take in Some fuckin server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

How do you connect to Some fuckin server?

To join, enter client.connect 216.103.103.81:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.