Station EA-15326 · no signal
StressTest
Offline EA 213.230.109.15:28035 checked 7d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,326
- top 69% · #486 in EA
- Last wipe
- 7d ago
- biweekly schedule
- Next wipe
- 7d 0h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
- usual gap
- 7.2 daysbetween real wipes
- on rhythm
- 67%of its recent wipes
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 20d 14hThu 19 Nov, 08:24 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 22 Oct, 08:24 UTC7d ago | M0.0▼falling | 0 | – | running | 1 | |
| Thu 8 Oct, 13:50 UTC21d ago | M0.0■steady | 1 | – | 13.8 days | 1 | |
| Thu 1 Oct, 16:58 UTC28d ago | M0.0▲rising | 1 | – | – | 6.9 days | 0 |
| Thu 24 Sep, 12:55 UTC35d ago | M0.0▼falling | 0 | – | – | 7.2 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on StressTest?
StressTest runs a procedural map of size 2,000 with seed 10, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on StressTest?
You will find no gather rate in the name of StressTest. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on StressTest right now?
StressTest is not responding at this moment and is offline, last seen 7 days 4 hours ago. The seven-day average for this server is 0 players.
How does StressTest rank against other Rust servers?
For player hours across the last seven days, StressTest takes #15,326 overall and #486 in Asia, inside the top 69% of all ranked servers.
Server facts
How reliably does StressTest stay online?
No contact with StressTest right now, and the last recorded contact was 7 days 4 hours ago. 6 of 168 hours in the last 7 full days were up time, 4% of the total. 17 September 2026 is when Rust Server Trends first recorded it.
Which region does StressTest run from?
With its EA tag, StressTest lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 213.230.109.15:28035.
What build of Rust does StressTest use?
On Windows, StressTest runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on StressTest?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does StressTest wipe, and on which days?
Its schedule cannot be confirmed, as too few of StressTest's wipes are on record; the prediction follows its tag instead. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 7 days 9 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on StressTest mean?
Tags published by StressTest and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EA (East Asia): The server browser files it under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does StressTest appear?
The Rust Server Trends lists that take in StressTest are: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto StressTest?
Enter client.connect 213.230.109.15:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://uzrust.uz is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
