Station XX-13048 · no signal
IKS[211 Devblog]
Offline 213.226.127.71:27015 checked 7d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,048
- top 58%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on IKS[211 Devblog]?
You will find no gather rate in the name of IKS[211 Devblog]. No group limit is published. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The server has VAC off, Valve's anti-cheat.
Live population
What is the current population on IKS[211 Devblog]?
No players are recorded on IKS[211 Devblog] at this moment; it is offline, and the last sighting was 7 days 6 hours ago.
How does IKS[211 Devblog] rank against other Rust servers?
On player hours for the past week, IKS[211 Devblog] sits at #13,048, which puts it inside the top 58% of every ranked server.
Server details
How reliably does IKS[211 Devblog] stay online?
No contact with IKS[211 Devblog] right now, and the last recorded contact was 7 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 22 October 2026 is when Rust Server Trends first recorded it.
Which region does IKS[211 Devblog] run from?
Nothing about a region comes from IKS[211 Devblog]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 213.226.127.71:27015.
Which Rust version is IKS[211 Devblog] running?
On Windows, IKS[211 Devblog] runs Rust network protocol 2164. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does IKS[211 Devblog] run its wipes?
Too few wipes of IKS[211 Devblog] are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 17 days 3 hours.
Tags
What do the server tags on IKS[211 Devblog] mean?
These are the tags IKS[211 Devblog] publishes for the browser to read: mp10 (Max players): Slots: 10; v2164 (Protocol): Game protocol 2164: to join, your game must match this version; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hb68d7370 (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin; stok (Custom tag): A custom tag, not standard Rust: set by the owner or a plugin. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does IKS[211 Devblog] appear?
You will find IKS[211 Devblog] on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.
Join the server
What steps get you onto IKS[211 Devblog]?
Enter client.connect 213.226.127.71:27015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.