Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players102,609 Active3,946 Wipes · 3 h551 48 h

Station XX-16957 · no signal

4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND

Offline 213.202.205.29:24100 checked 31d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,957
top 71%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16957 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
94/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
153/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
63/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 90 on average
185/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 85 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND?

4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND runs a procedural map of size 4,500 with seed 916375911, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND?

The name of 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND right now?

4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND is not responding at this moment and is offline, last seen 31 days 11 hours ago.

How does 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND rank against other Rust servers?

The last seven days of player hours place 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND at #16,957, in the top 71% of all ranked servers.

Server facts

How reliably does 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND stay online?

4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND is down at the moment; the last recorded contact was 31 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND run from?

Nothing about a region comes from 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 213.202.205.29:24100.

What build of Rust does 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND use?

Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND wipe, and on which days?

On record so far are too few of 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days 11 hours is how long the current world has been running.

Server tags

What do the server tags on 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND mean?

The game's server browser reads the tags 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND publishes: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND appear?

These Rust Server Trends lists include 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to 4Netplayers 7DAYTODIE PVE SERVEUR FULL NPCS FULL FUN EVENTS AND?

Enter client.connect 213.202.205.29:24100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.