Station XX-6612 · recording
4Netplayers-5400HalleinGoesRust
Online 213.202.203.53:28015 checked 13m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,612
- top 30%
- Last wipe
- 21d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Tue 14:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 25 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 17:29 UTC21d ago | M0.3▲rising | 3 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 4Netplayers-5400HalleinGoesRust?
Generated by the game, the map on 4Netplayers-5400HalleinGoesRust is procedural, size 4,500 with seed 1234567890. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on 4Netplayers-5400HalleinGoesRust?
The name of 4Netplayers-5400HalleinGoesRust gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on 4Netplayers-5400HalleinGoesRust?
At this moment, 4Netplayers-5400HalleinGoesRust records 0 players across 10 slots. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 1 players.
How does 4Netplayers-5400HalleinGoesRust rank against other Rust servers?
On player hours for the past week, 4Netplayers-5400HalleinGoesRust sits at #6,612, which puts it inside the top 30% of every ranked server.
Server facts
How reliably does 4Netplayers-5400HalleinGoesRust stay online?
As recorded now, 4Netplayers-5400HalleinGoesRust is running. Its reported uptime points to a restart about 18 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 6 October 2026 is when Rust Server Trends first recorded it.
Does 4Netplayers-5400HalleinGoesRust hold a steady tick rate?
Across the last 48 hours it averaged 29 server fps, with a floor of 21. The world held up to 786,580 entities at its peak, buildings and deployables included. Its highest memory use was 8,913 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does 4Netplayers-5400HalleinGoesRust run from?
No region is published by 4Netplayers-5400HalleinGoesRust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 213.202.203.53:28015.
Which Rust version is 4Netplayers-5400HalleinGoesRust running?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers-5400HalleinGoesRust runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on 4Netplayers-5400HalleinGoesRust?
On average, the busiest point of its recent wipes drew 3 players. 25 hours after the latest wipe, the crowd peaked.
On what timetable does 4Netplayers-5400HalleinGoesRust run its wipes?
On record so far are too few of 4Netplayers-5400HalleinGoesRust's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 21 days 9 hours.
Tags
What do the server tags on 4Netplayers-5400HalleinGoesRust mean?
These are the tags 4Netplayers-5400HalleinGoesRust publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 4Netplayers-5400HalleinGoesRust appear?
These Rust Server Trends lists include 4Netplayers-5400HalleinGoesRust: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto 4Netplayers-5400HalleinGoesRust?
You can connect by pressing F1 in Rust and typing client.connect 213.202.203.53:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.