Station XX-6067 · recording
Server WorldHosts.fun
Online 213.152.43.100:28775 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,067
- top 27%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Thu 22:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 16.3 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 16:51 UTC11d ago | M0.0▲rising | 2 | – | running | 1 | |
| Fri 2 Oct, 10:47 UTC27d ago | M0.0▲rising | 1 | held half | 16.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Server WorldHosts.fun?
Server WorldHosts.fun runs a procedural map of size 3,000 with seed 1516584419, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Server WorldHosts.fun?
You will find no gather rate in the name of Server WorldHosts.fun. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Server WorldHosts.fun right now?
At this moment, Server WorldHosts.fun records 0 players across 100 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.
How does Server WorldHosts.fun rank against other Rust servers?
On player hours for the past week, Server WorldHosts.fun sits at #6,067, which puts it inside the top 27% of every ranked server.
Operator and location
How reliably does Server WorldHosts.fun stay online?
Right now, you can reach Server WorldHosts.fun. Going by the uptime figure it reports, it restarted about 6 days 11 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does Server WorldHosts.fun hold a steady tick rate?
Across the last 48 hours it averaged 30 server fps, with a floor of 30. At its highest, it carried 50,527 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,759 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Server WorldHosts.fun run from?
Nothing about a region comes from Server WorldHosts.fun. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 213.152.43.100:28775 is the address it uses.
Which Rust version is Server WorldHosts.fun running?
Rust network protocol 2635 and build 167781 on Linux is what Server WorldHosts.fun runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Server WorldHosts.fun?
On average, the busiest point of its recent wipes drew 2 players. 21 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Server WorldHosts.fun run its wipes?
Too few wipes of Server WorldHosts.fun are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 8 hours is how long the current world has been running.
Lists and tags
What do the server tags on Server WorldHosts.fun mean?
The game's server browser reads the tags Server WorldHosts.fun publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Server WorldHosts.fun appear?
You will find Server WorldHosts.fun on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Server WorldHosts.fun?
You can connect by pressing F1 in Rust and typing client.connect 213.152.43.100:28775 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://worldhosts.fun.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.