Station XX-15289 · no signal
Rustdeft Trio
Offline 213.146.165.166:28025 checked 10h ago
- Players now
- 0/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,289
- top 69%
- Last wipe
- 18h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M0.0■steady+0 players
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 28 Oct, 23:22 UTC20h ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rustdeft Trio?
The procedural map on Rustdeft Trio is size 6,000 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rustdeft Trio?
The name of Rustdeft Trio gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on Rustdeft Trio?
No players are recorded on Rustdeft Trio at this moment; it is offline, and the last sighting was 10 hours ago. The population averaged 0 players over the past week.
How does Rustdeft Trio rank against other Rust servers?
Over the last seven days, Rustdeft Trio recorded enough player hours to reach #15,289 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does Rustdeft Trio stay online?
Rustdeft Trio is down at the moment; the last recorded contact was 10 hours ago. Its reported uptime points to a restart about 4 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.
How well does Rustdeft Trio perform under load?
The 48-hour average is 54 server fps; 40 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 202,850. Its highest memory use was 3,961 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is Rustdeft Trio hosted?
A region is not published by Rustdeft Trio. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 213.146.165.166:28025.
Which Rust version is Rustdeft Trio running?
Rust network protocol 2635 and build 168909 on Linux is what Rustdeft Trio runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Rustdeft Trio wipe, and on which days?
On record so far are too few of Rustdeft Trio's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 18 hours.
Tags
What do the server tags on Rustdeft Trio mean?
These are the tags Rustdeft Trio publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rustdeft Trio appear?
The Rust Server Trends lists that take in Rustdeft Trio are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Who is behind Rustdeft Trio?
Both Rustdeft Trio and 3 other servers we track publish a rustdeft.com hostname, so the same operator most likely runs them.
How to join
What steps get you onto Rustdeft Trio?
You can connect by pressing F1 in Rust and typing client.connect 213.146.165.166:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.