Station XX-14815 · recording
Raiders of the Deep
Online 213.133.102.113:28035 checked 13m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #14,815
- top 67%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 2players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 20 Sep, 19:55 UTC38d ago | M0.0▲rising | 2 | held half | 10.9 days | 1 | |
| Sat 19 Sep, 17:10 UTC39d ago | M0.5▲rising | 4 | – | 1.1 days | 1 | |
| Thu 17 Sep, 17:45 UTC41d ago | M0.0▲rising | 3 | held half | 2 days | 2 | |
| Wed 16 Sep, 18:38 UTC42d ago | M0.5▲rising | 3 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Raiders of the Deep?
A custom map of size 3,000 runs on Raiders of the Deep, with its file published for download from this page.
Which settings and rules apply on Raiders of the Deep?
No gather rate appears in the name of Raiders of the Deep. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Raiders of the Deep right now?
0 of the 40 slots on Raiders of the Deep are filled right now. The seven-day average is 0 players, with a peak of 2.
How does Raiders of the Deep rank against other Rust servers?
The last seven days of player hours place Raiders of the Deep at #14,815, in the top 67% of all ranked servers.
Server details
How reliably does Raiders of the Deep stay online?
Raiders of the Deep is up at the moment. Going by the uptime figure it reports, it restarted about 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Raiders of the Deep hold a steady tick rate?
The 48-hour average is 214 server fps; 165 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 25,291. Its highest memory use was 2,908 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Raiders of the Deep hosted?
Nothing about a region comes from Raiders of the Deep. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 213.133.102.113:28035 is the address it uses.
What build of Rust does Raiders of the Deep use?
On Linux, Raiders of the Deep runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on Raiders of the Deep?
On average, the busiest point of its recent wipes drew 2 players. 22 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does Raiders of the Deep run its wipes?
There is no next wipe to predict at Raiders of the Deep, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 27 days 19 hours.
Tags
What do the server tags on Raiders of the Deep mean?
These are the tags Raiders of the Deep publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Raiders of the Deep appear?
You will find Raiders of the Deep on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto Raiders of the Deep?
Enter client.connect 213.133.102.113:28035 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. For the website, go to https://dauerdrauf.com/.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
