Rust Server TrendsSeismic network · station log
Recording Stations11,665 Players53,198 Active3,312 Wipes · 3 h84 48 h

Station XX-15388 · no signal

MGCDRP | RustPvEDE - Staging

Offline 212.86.40.46:28025 checked 7d ago

moddedcarbon
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,388
top 70%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15388 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 20 Oct, 17:33 UTC7d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 155 on average
158/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 115 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
109/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
7/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
44/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on MGCDRP | RustPvEDE - Staging?

You will find no gather rate in the name of MGCDRP | RustPvEDE - Staging. 24 players is the most a group can hold. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on MGCDRP | RustPvEDE - Staging?

No players are recorded on MGCDRP | RustPvEDE - Staging at this moment; it is offline, and the last sighting was 7 days 13 hours ago.

How does MGCDRP | RustPvEDE - Staging rank against other Rust servers?

The last seven days of player hours place MGCDRP | RustPvEDE - Staging at #15,388, in the top 70% of all ranked servers.

Operator and location

How reliably does MGCDRP | RustPvEDE - Staging stay online?

No contact with MGCDRP | RustPvEDE - Staging right now, and the last recorded contact was 7 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 20 October 2026 is when Rust Server Trends first recorded it.

Which region does MGCDRP | RustPvEDE - Staging run from?

Nothing about a region comes from MGCDRP | RustPvEDE - Staging. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 212.86.40.46:28025 is the address it uses.

Which Rust version is MGCDRP | RustPvEDE - Staging running?

On Windows, MGCDRP | RustPvEDE - Staging runs Rust network protocol 2635 and build 168651. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on MGCDRP | RustPvEDE - Staging?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

How often does MGCDRP | RustPvEDE - Staging wipe, and on which days?

Too few wipes of MGCDRP | RustPvEDE - Staging are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 7 days 16 hours.

Lists and tags

What do the server tags on MGCDRP | RustPvEDE - Staging mean?

The game's server browser reads the tags MGCDRP | RustPvEDE - Staging publishes: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts24 (Group limit): The team limit is 24; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168651 (Build): The game build is 168651; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does MGCDRP | RustPvEDE - Staging appear?

These Rust Server Trends lists include MGCDRP | RustPvEDE - Staging: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to MGCDRP | RustPvEDE - Staging?

You can connect by pressing F1 in Rust and typing client.connect 212.86.40.46:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmvanilla,cs168651,ts24,^z,^y

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts24
Group limit The team limit is 24.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168651
Build The game build is 168651.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.