Station XX-13596 · no signal
Skin Test Server
Offline 212.58.114.209:28015 checked 19d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,596
- top 61%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Skin Test Server?
A procedural map runs on Skin Test Server, generated by the game.
Which settings and rules apply on Skin Test Server?
No gather rate appears in the name of Skin Test Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on Skin Test Server?
No players are recorded on Skin Test Server at this moment; it is offline, and the last sighting was 19 days 6 hours ago.
How does Skin Test Server rank against other Rust servers?
The last seven days of player hours place Skin Test Server at #13,596, in the top 61% of all ranked servers.
Operator and location
How reliably does Skin Test Server stay online?
No contact with Skin Test Server right now, and the last recorded contact was 19 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 8 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Skin Test Server hosted?
No region is published by Skin Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 212.58.114.209:28015 is the address it uses.
Which Rust version is Skin Test Server running?
On Windows, Skin Test Server runs Rust network protocol 2634 and build 167058. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Skin Test Server run its wipes?
Too few wipes of Skin Test Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 20 days 20 hours is how long the current world has been running.
Lists and tags
What do the server tags on Skin Test Server mean?
The game's server browser reads the tags Skin Test Server publishes: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Skin Test Server appear?
These Rust Server Trends lists include Skin Test Server: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto Skin Test Server?
Enter client.connect 212.58.114.209:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.