Rust Server TrendsSeismic network · station log
Recording Stations11,826 Players82,123 Active3,756 Wipes · 3 h273 48 h

Station XX-10421 · recording

T&T | NoCraft | Loot • Recycle • Survive

Online 212.232.75.180:27013 checked 9m ago

moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
0
peak 1
Rank
#10,421
top 47%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-10421 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+1into Tue 20:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75115:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
14.5 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Sun 18 OctSat 3 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 18 Oct, 02:30 UTC11d ago M0.0steady 0 – running 0
Sat 3 Oct, 15:25 UTC25d ago M0.0rising 1 halved by day 2 14.5 days 0
Fri 2 Oct, 08:47 UTC27d ago M0.0rising 1 – 1.3 days 0
Thu 17 Sep, 16:22 UTC41d ago M0.5rising 3 halved by day 2 14.7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
176/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 119 on average
118/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
79/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
40/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 85 on average
246/ 700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on T&T | NoCraft | Loot • Recycle • Survive?

The procedural map on T&T | NoCraft | Loot • Recycle • Survive is size 3,500 with seed 951471103, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on T&T | NoCraft | Loot • Recycle • Survive?

The name of T&T | NoCraft | Loot • Recycle • Survive gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on T&T | NoCraft | Loot • Recycle • Survive?

At this moment, T&T | NoCraft | Loot • Recycle • Survive records 0 players across 50 slots. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 21:00 UTC, averaging 1 players.

How does T&T | NoCraft | Loot • Recycle • Survive rank against other Rust servers?

The last seven days of player hours place T&T | NoCraft | Loot • Recycle • Survive at #10,421, in the top 47% of all ranked servers.

Server details

How reliably does T&T | NoCraft | Loot • Recycle • Survive stay online?

Right now, you can reach T&T | NoCraft | Loot • Recycle • Survive. Going by the uptime figure it reports, it restarted about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does T&T | NoCraft | Loot • Recycle • Survive hold a steady tick rate?

Its average server fps over the last 48 hours was 211, and it never dropped below 193. The world held up to 52,798 entities at its peak, buildings and deployables included. Its highest memory use was 2,264 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does T&T | NoCraft | Loot • Recycle • Survive run from?

Nothing about a region comes from T&T | NoCraft | Loot • Recycle • Survive. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 212.232.75.180:27013.

Which Rust version is T&T | NoCraft | Loot • Recycle • Survive running?

On Linux, T&T | NoCraft | Loot • Recycle • Survive runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on T&T | NoCraft | Loot • Recycle • Survive?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does T&T | NoCraft | Loot • Recycle • Survive run its wipes?

No next wipe can be predicted for T&T | NoCraft | Loot • Recycle • Survive, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 11 days 12 hours.

Tags

What do the server tags on T&T | NoCraft | Loot • Recycle • Survive mean?

The game's server browser reads the tags T&T | NoCraft | Loot • Recycle • Survive publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does T&T | NoCraft | Loot • Recycle • Survive appear?

These Rust Server Trends lists include T&T | NoCraft | Loot • Recycle • Survive: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto T&T | NoCraft | Loot • Recycle • Survive?

To join, enter client.connect 212.232.75.180:27013 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.