Rust Server TrendsSeismic network · station log
Recording Stations11,844 Players90,018 Active3,736 Wipes · 3 h420 48 h

Station XX-5429 · recording

x2 URAL RUST | КЛАССИКА | CLASSIC |

Online 212.220.212.31:28014 checked 12m ago

2x weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 444
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 3
Rank
#5,429
top 24%
Last wipe
6d ago
weekly schedule
Next wipe
13h
Fri 30 Oct, 11:17 UTC
Seismic record · station XX-5429 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 444 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Wed 21:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0015:0003:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608022:0007:0015:0003:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 11:17 UTC, in 13h. Every Friday at 11:17 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
75%else halves by day 1

Coming wipes

  1. 13hFri 30 Oct, 11:17 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 7d 13hFri 6 Nov, 11:17 UTC
  4. 14d 13hFri 13 Nov, 11:17 UTC
  5. 21d 13hFri 20 Nov, 11:17 UTC
  6. 28d 13hFri 27 Nov, 11:17 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 35d 13hFri 4 Dec, 11:17 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 11:17 UTC6d ago M0.3rising 3 – running 1
Fri 16 Oct, 11:08 UTC13d ago M0.3rising 2 held half 7 days 0
Fri 9 Oct, 11:06 UTC20d ago M0.6rising 4 halved by day 1 7 days 0
Fri 2 Oct, 11:13 UTC27d ago M0.3rising 3 held half 7 days 1
Thu 1 Oct, 18:52 UTC FW28d ago M0.3rising 3 – 0.7 days 1
Fri 25 Sep, 11:14 UTC34d ago M0.0rising 2 held half 6.3 days 1
Fri 18 Sep, 11:15 UTC41d ago M0.3rising 2 held half 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 336 on average
508/ 680
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 319 on average
61/ 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 287 on average
184/ 1900
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 287 on average
94/ 170
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
27/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 131 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on x2 URAL RUST | КЛАССИКА | CLASSIC |?

The procedural map on x2 URAL RUST | КЛАССИКА | CLASSIC | is size 4,250 with seed 1940164416, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on x2 URAL RUST | КЛАССИКА | CLASSIC |?

Its name points to a gather rate of 2x on x2 URAL RUST | КЛАССИКА | CLASSIC |. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. By its own description it is vanilla: rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on x2 URAL RUST | КЛАССИКА | CLASSIC | right now?

A reading taken now shows 0 players on x2 URAL RUST | КЛАССИКА | CLASSIC |, which has 444 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3. Averaged over the last 48 hours, the busiest hour was 16:00 UTC at 1 players.

How does x2 URAL RUST | КЛАССИКА | CLASSIC | rank against other Rust servers?

On player hours for the past week, x2 URAL RUST | КЛАССИКА | CLASSIC | sits at #5,429, which puts it inside the top 24% of every ranked server.

Server facts

How reliably does x2 URAL RUST | КЛАССИКА | CLASSIC | stay online?

As recorded now, x2 URAL RUST | КЛАССИКА | CLASSIC | is running. Its reported uptime points to a restart about 19 hours ago. 165 of 168 hours in the last 7 full days were up time, 98% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does x2 URAL RUST | КЛАССИКА | CLASSIC | perform under load?

The 48-hour average is 78 server fps; 72 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 105,206. Memory use peaked at 4,441 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does x2 URAL RUST | КЛАССИКА | CLASSIC | run from?

The name of x2 URAL RUST | КЛАССИКА | CLASSIC | points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 212.220.212.31:28014 is the address it uses.

What build of Rust does x2 URAL RUST | КЛАССИКА | CLASSIC | use?

x2 URAL RUST | КЛАССИКА | CLASSIC | is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on x2 URAL RUST | КЛАССИКА | CLASSIC |?

3 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.

How often does x2 URAL RUST | КЛАССИКА | CLASSIC | wipe, and on which days?

every Friday at 11:17 UTC is how x2 URAL RUST | КЛАССИКА | CLASSIC | wipes. The date of its next wipe is Friday 30 October at 11:17 UTC. The present world dates from 6 days 10 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on x2 URAL RUST | КЛАССИКА | CLASSIC | mean?

Tags published by x2 URAL RUST | КЛАССИКА | CLASSIC | and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp444 (Max players): 444 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; sc2 (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does x2 URAL RUST | КЛАССИКА | CLASSIC | appear?

The Rust Server Trends lists that take in x2 URAL RUST | КЛАССИКА | CLASSIC | are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Join the server

What steps get you onto x2 URAL RUST | КЛАССИКА | CLASSIC |?

You can connect by pressing F1 in Rust and typing client.connect 212.220.212.31:28014 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/xEyGqJW2pu.

Instrument codes

Server tags

what each one means

Published as mp444,ptrak,$r?,v2635,^z,^y,^w,^v,gmvanilla,cs168909,sc2,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp444
Max players 444 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Other

sc2
Custom tag The owner or a plugin set this tag, and it's not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.