Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players51,557 Active3,316 Wipes · 3 h122 48 h

Station XX-3110 · recording

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |

Online 212.22.93.52:28014 checked 11m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 7
Rank
#3,110
top 14%
Last wipe
12d ago
biweekly schedule
Next wipe
1d 2h
Fri 30 Oct, 02:37 UTC
Seismic record · station XX-3110 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Wed 20:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 02:37 UTC, in 1d 2h. Every other Friday at 02:37 UTC · medium confidence

usual gap
14 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
12players, last three wipes
crowd held
0%else halves by day 5

Coming wipes

  1. 1d 2hFri 30 Oct, 02:37 UTC
  2. 7d 19hThu 5 Nov, 19:00 UTCFW
  3. 15d 2hFri 13 Nov, 02:37 UTC
  4. 29d 2hFri 27 Nov, 02:37 UTC
  5. 35d 19hThu 3 Dec, 19:00 UTCFW
  6. 43d 2hFri 11 Dec, 02:37 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 38 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 02:37 UTC12d ago M1.0rising 11 – running 1
Fri 2 Oct, 02:46 UTC26d ago M1.1rising 12 halved by day 6 14 days 0
Fri 18 Sep, 03:14 UTC40d ago M1.1rising 14 halved by day 4 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 248 on average
307/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 238 on average
197/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 103 on average
136/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
15/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 51 on average
18/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 49 on average
58/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Generated by the game, the map on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is procedural, size 4,250 with seed 477406466. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

The name of [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | gives no gather rate. Groups hold up to 8 players, which is the default for the game. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched off.

Live population

What is the current population on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

At this moment, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | records 0 players across 50 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 7. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 3 players.

How does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | rank against other Rust servers?

The last seven days of player hours place [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | at #3,110, in the top 14% of all ranked servers.

Operator and location

How reliably does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | stay online?

[TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is up at the moment. The uptime it reports puts its last restart about 1 hours ago. It was up 98% of the time across the last 7 full days: 164 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

How well does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | perform under load?

The 48-hour average is 63 server fps; 50 is the lowest observed. The world held up to 156,009 entities at its peak, buildings and deployables included. Its highest memory use was 4,666 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | run from?

A region is not published by [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 212.22.93.52:28014 is the address it uses.

What build of Rust does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | use?

On Windows, [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

12 players, on average, was the busiest crowd at its recent wipes. 38 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 5 in the wipes where it didn't hold.

On what timetable does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | run its wipes?

The wipe rhythm at [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | is every other Friday at 02:37 UTC. Friday 30 October at 02:37 UTC is when its next wipe is due. The present world dates from 12 days 21 hours. Its tags state that it wipes every two weeks.

Lists and tags

What do the server tags on [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | mean?

Tags published by [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; jp0 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | appear?

The Rust Server Trends lists that take in [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ | are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto [TL] Rust PVE | RBases,DHomes,Convoy,Atrain,ST,IQ |?

Enter client.connect 212.22.93.52:28014 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. http://tlshop.gamestores.app/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,jp0,$r?,v2635,^b,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Other

jp0
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.