Rust Server TrendsSeismic network · station log
Recording Stations11,786 Players66,925 Active3,511 Wipes · 3 h190 48 h

Station XX-9489 · no signal

EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |

Offline 212.117.170.252:2201 checked 40d ago

1000x moddedoxide
Connect
Players now
0/ 150
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#9,489
top 43%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-9489 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 150 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
AfterWork | x1000 | RU EU · groups of 8+ · 1000x · weekly · 5 on average
6/ 50
RYG Nation 1000X | Clans | Kits | SkinBox | RaidAlarm EU · groups of 8+ · 1000x · biweekly · 1 on average
2/ 128
Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 350 on average
454/ 500
KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 153 on average
95/ 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop] EU · groups of 8+ · 10x · biweekly · 77 on average
66/ 150
Vitality - EU 10x | No BPs | Kits | Shop EU · groups of 32+ · 10x · weekly · 58 on average
78/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |?

The procedural map on EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | is size 5,000 with seed 1340523506, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |?

Going by its name, EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | runs 1000x gather. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | right now?

No players are recorded on EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | at this moment; it is offline, and the last sighting was 40 days 14 hours ago.

How does EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | rank against other Rust servers?

On player hours for the past week, EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | sits at #9,489, which puts it inside the top 43% of every ranked server.

Server details

How reliably does EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | stay online?

As recorded now, EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | is not reachable, the last contact having been 40 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.

Which region does EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | run from?

Its name points to Europe, but EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 212.117.170.252:2201.

Which Rust version is EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | running?

EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | is running Rust network protocol 2633 and build 164530 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | wipe, and on which days?

The rhythm of EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 41 days 11 hours.

Lists and tags

What do the server tags on EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | mean?

These are the tags EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX | appear?

These Rust Server Trends lists include EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |: Rust servers above 10x gather rate, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Join the server

What steps get you onto EU RustNChill X1000 | PvE | KITS | PURGE | BACKPACK | SKINBOX |?

You can connect by pressing F1 in Rust and typing client.connect 212.117.170.252:2201 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.