Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players41,011 Active3,012 Wipes · 3 h94 48 h

Station NA-16032 · no signal

RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/

Offline NA 212.115.127.3:28015 checked 27d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,032
top 69% · #1595 in NA
Last wipe
28d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-16032 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap
0.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 30 Sep, 18:14 UTC28d ago M0.0rising 1 – running 0
Tue 29 Sep, 23:42 UTC29d ago M0.0rising 1 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/?

Generated by the game, the map on RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ is procedural, size 3,750 with seed 789882860. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is RustWorld KCM1.

Which settings and rules apply on RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/?

You will find no gather rate in the name of RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/?

No players are recorded on RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ at this moment; it is offline, and the last sighting was 27 days 6 hours ago.

How does RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ rank against other Rust servers?

The last seven days of player hours place RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ at #16,032, in the top 69% of all ranked servers and #1,595 in North America.

Server facts

How reliably does RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ stay online?

RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ is down at the moment; the last recorded contact was 27 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 29 September 2026.

Where in the world is RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ hosted?

In North America RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 212.115.127.3:28015.

What build of Rust does RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ use?

Rust network protocol 2633 and build 165217 on Linux is what RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ wipe, and on which days?

Once a month RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 28 days 1 hours. A monthly wipe schedule is published in its tags.

Server tags

What do the server tags on RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ mean?

Tags published by RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ appear?

The Rust Server Trends lists that take in RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/ are: Modded Rust servers, tracked live and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to join

How do you connect to RUSTWORLD.CC [US] Kansas City - Test | Monthly/PvP | Wiped: 10/?

You can connect by pressing F1 in Rust and typing client.connect 212.115.127.3:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. http://www.rustworld.cc/ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^m,^v,NA,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.