Rust Server TrendsSeismic network · station log
Recording Stations11,706 Players60,014 Active3,275 Wipes · 3 h128 48 h

Station XX-15284 · recording

Fins test server

Online 212.105.147.238:25640 checked 37m ago

vanillamoddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,284
top 69%
Last wipe
5h ago
no schedule published
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15284 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123419:0020:0021:0022:0023:00Wiped Thu 29 Oct, 19:19 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608019:0020:0021:0022:0023:00Wiped Thu 29 Oct, 19:19 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
0players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 6d 17hThu 5 Nov, 19:00 UTCFW
  2. 13d 18hThu 12 Nov, 19:19 UTC
  3. 20d 18hThu 19 Nov, 19:19 UTC
  4. 27d 18hThu 26 Nov, 19:19 UTC
  5. 34d 17hThu 3 Dec, 19:00 UTCFW
  6. 41d 18hThu 10 Dec, 19:19 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 19:19 UTC5h ago – – – – running 0
Thu 22 Oct, 18:21 UTC7d ago M0.0steady 0 – 7 days 0
Thu 15 Oct, 18:19 UTC14d ago M0.0steady 0 – 7 days 0
Thu 8 Oct, 18:21 UTC21d ago M0.0steady 0 – 7 days 0
Thu 1 Oct, 18:20 UTC FW28d ago M0.0steady 1 halved by day 1 7 days 1
Thu 24 Sep, 18:19 UTC35d ago M0.0steady 0 – 7 days 0
Thu 17 Sep, 18:18 UTC42d ago M0.0steady 0 – 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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21/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 121 on average
36/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 96 on average
10/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 93 on average
44/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 86 on average
182/ 215
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Fins test server?

The procedural map on Fins test server is size 4,250 with seed 1656188112, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Fins test server?

No gather rate appears in the name of Fins test server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Fins test server right now?

A reading taken now shows 0 players on Fins test server, which has 40 slots. The population averaged 0 players over the past week.

How does Fins test server rank against other Rust servers?

On player hours for the past week, Fins test server sits at #15,284, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Fins test server stay online?

Right now, you can reach Fins test server. Its reported uptime points to a restart about 3 hours ago. 56 of 168 hours in the last 7 full days were up time, 33% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

Does Fins test server hold a steady tick rate?

Its average server fps over the last 48 hours was 60, and it never dropped below 54. At its highest, it carried 98,632 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,290 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Fins test server hosted?

No region is published by Fins test server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 212.105.147.238:25640.

Which Rust version is Fins test server running?

Fins test server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Fins test server?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Fins test server wipe, and on which days?

The wipe rhythm at Fins test server is every Thursday at 19:19 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 5 hours.

Lists and tags

What do the server tags on Fins test server mean?

These are the tags Fins test server publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Fins test server appear?

You will find Fins test server on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

What steps get you onto Fins test server?

You can connect by pressing F1 in Rust and typing client.connect 212.105.147.238:25640 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://atomichost.xyz/.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp40
Max players Slots: 40.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.