Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h14 48 h

Station XX-13767 · no signal

鎴戠殑 Rust PVP 鏈嶅姟鍣? ^

Offline 211.235.83.223:28015 checked 22d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,767
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13767 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main EA · groups of 16+ · weekly · 182 on average
40/ 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com EA · groups of 16+ · weekly · 118 on average
29/ 550
Rustoria.co - SEA Long EA · groups of 12+ · monthly · 107 on average
103/ 200
Rustafied.com - SEA Main EA · groups of 16+ · weekly · 88 on average
18/ 100
Rustoria.co - SEA Medium | JUST WIPED 28.10 EA · no group limit · 65 on average
72/ 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] EA · groups of 8+ · weekly · 52 on average
15/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^?

The map on 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ is procedural, produced by the game.

Which settings and rules apply on 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^?

The name of 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^?

鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ is not responding at this moment and is offline, last seen 22 days 6 hours ago.

How does 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ rank against other Rust servers?

The last seven days of player hours place 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ at #13,767, in the top 61% of all ranked servers.

Operator and location

How reliably does 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ stay online?

鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ is down at the moment; the last recorded contact was 22 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 6 October 2026 is when Rust Server Trends first recorded it.

Which region does 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ run from?

The name of 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ points to Asia, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 211.235.83.223:28015.

What build of Rust does 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ use?

Rust network protocol 2634 and build 166652 on Windows is what 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ wipe, and on which days?

Too few wipes of 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 23 days 5 hours.

Server tags

What do the server tags on 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ mean?

The game's server browser reads the tags 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^ appear?

These Rust Server Trends lists include 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^: Rust community servers without the side modes. On the server list, the filters it matches are: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to 鎴戠殑 Rust PVP 鏈嶅姟鍣? ^?

You can connect by pressing F1 in Rust and typing client.connect 211.235.83.223:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.