Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players74,934 Active3,774 Wipes · 3 h145 48 h

Station XX-9873 · no signal

JP 社会人 SOLO Chill 2x NoTeams

Offline 210.131.218.193:28015 checked 4d ago

2x biweekly wipes moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#9,873
top 45%
Last wipe
25d ago
biweekly schedule
Next wipe
2d 11h
Fri 30 Oct, 09:29 UTC
Seismic record · station XX-9873 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:29 UTC, in 2d 11h. Its biweekly schedule tag · low confidence

usual gap
13.9 daysbetween real wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 12

Coming wipes

  1. 2d 11hFri 30 Oct, 09:29 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 16d 11hFri 13 Nov, 09:29 UTC
  4. 30d 11hFri 27 Nov, 09:29 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW
  6. 44d 11hFri 11 Dec, 09:29 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 09:29 UTC25d ago M0.6rising 4 – running 0
Fri 18 Sep, 11:10 UTC39d ago M0.8rising 6 halved by day 12 13.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 76 on average
87/ 125
[SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 30 on average
11/ 150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 EA · groups of 8+ · 2x · biweekly · 3 on average
1/ 140
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 19 on average
1/ 100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/16~10/29 EA · no group limit · biweekly · 5 on average
1/ 20
瞌睡熊『5倍10废|10.28|萌新首选|无权限』 EA · groups of 8+ · biweekly · 4 on average
3/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on JP 社会人 SOLO Chill 2x NoTeams?

Generated by the game, the map on JP 社会人 SOLO Chill 2x NoTeams is procedural, size 3,500 with seed 50005. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on JP 社会人 SOLO Chill 2x NoTeams?

2x gather is what JP 社会人 SOLO Chill 2x NoTeams runs, judging by its name. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on JP 社会人 SOLO Chill 2x NoTeams?

A reading taken now finds JP 社会人 SOLO Chill 2x NoTeams offline; the most recent activity was 4 days 1 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does JP 社会人 SOLO Chill 2x NoTeams rank against other Rust servers?

The last seven days of player hours place JP 社会人 SOLO Chill 2x NoTeams at #9,873, in the top 45% of all ranked servers.

Operator and location

How reliably does JP 社会人 SOLO Chill 2x NoTeams stay online?

JP 社会人 SOLO Chill 2x NoTeams is down at the moment; the last recorded contact was 4 days 1 hours ago. It was up 55% of the time across the last 7 full days: 93 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does JP 社会人 SOLO Chill 2x NoTeams run from?

The name of JP 社会人 SOLO Chill 2x NoTeams points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 210.131.218.193:28015.

Which Rust version is JP 社会人 SOLO Chill 2x NoTeams running?

Rust network protocol 2634 and build 166586 on Linux is what JP 社会人 SOLO Chill 2x NoTeams runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on JP 社会人 SOLO Chill 2x NoTeams?

On average, the busiest point of its recent wipes drew 5 players. The peak on the most recent wipe came 4 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 12 in the wipes where it didn't hold.

On what timetable does JP 社会人 SOLO Chill 2x NoTeams run its wipes?

The prediction follows its tag, because too few of JP 社会人 SOLO Chill 2x NoTeams's wipes are on record to confirm its schedule. Friday 30 October at 09:29 UTC is when its next wipe is due. 25 days 10 hours is how long the current world has been running. In its tags it sets out a wipe schedule of every two weeks.

Lists and tags

What do the server tags on JP 社会人 SOLO Chill 2x NoTeams mean?

The game's server browser reads the tags JP 社会人 SOLO Chill 2x NoTeams publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^b (Biweekly): A wipe comes every second week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does JP 社会人 SOLO Chill 2x NoTeams appear?

The Rust Server Trends lists that take in JP 社会人 SOLO Chill 2x NoTeams are: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.

Join the server

What steps get you onto JP 社会人 SOLO Chill 2x NoTeams?

Enter client.connect 210.131.218.193:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^b,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.