Rust Server TrendsSeismic network · station log
Recording Stations11,622 Players31,880 Active2,774 Wipes · 3 h73 48 h

Station XX-15922 · no signal

RustFamily93 | JP | x2 | 50% Upkeep

Offline 210.131.213.143:28015 checked 21d ago

2x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,922
top 72%
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15922 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10 EA · groups of 8+ · 2x · biweekly · 82 on average
45/ 115
[SEA] Rust Manila 2x | Biweekly EA · groups of 8+ · 2x · biweekly · 24 on average
9/ 150
[SEA] MayhemPH | 2x PvPvE | Raid 3PM-12AM | FULL WIPE 23/10 EA · groups of 8+ · 2x · biweekly · 4 on average
3/ 140
#5[坚果]2X Solo/独狼/萌新/养老/月清 EA · no group limit · 2x · monthly · 3 on average
0/ 500
[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|E EA · groups of 8+ · 2x · monthly · 2 on average
2/ 50
|TW-JP-SEA|Rustyafied 2X Vanilla|MAP WIPE 10/23 EA · groups of 12+ · 2x · weekly · 2 on average
1/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustFamily93 | JP | x2 | 50% Upkeep?

Generated by the game, the map on RustFamily93 | JP | x2 | 50% Upkeep is procedural, size 4,250 with seed 571664512. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustFamily93 | JP | x2 | 50% Upkeep?

2x gather is what RustFamily93 | JP | x2 | 50% Upkeep runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on RustFamily93 | JP | x2 | 50% Upkeep?

No players are recorded on RustFamily93 | JP | x2 | 50% Upkeep at this moment; it is offline, and the last sighting was 21 days 5 hours ago.

How does RustFamily93 | JP | x2 | 50% Upkeep rank against other Rust servers?

On player hours for the past week, RustFamily93 | JP | x2 | 50% Upkeep sits at #15,922, which puts it inside the top 72% of every ranked server.

Operator and location

How reliably does RustFamily93 | JP | x2 | 50% Upkeep stay online?

As recorded now, RustFamily93 | JP | x2 | 50% Upkeep is not reachable, the last contact having been 21 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is RustFamily93 | JP | x2 | 50% Upkeep hosted?

The name of RustFamily93 | JP | x2 | 50% Upkeep points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 210.131.213.143:28015.

What build of Rust does RustFamily93 | JP | x2 | 50% Upkeep use?

RustFamily93 | JP | x2 | 50% Upkeep is running Rust network protocol 2633 and build 162929 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does RustFamily93 | JP | x2 | 50% Upkeep wipe, and on which days?

Too few wipes of RustFamily93 | JP | x2 | 50% Upkeep are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 15 hours is how long the current world has been running.

Lists and tags

What do the server tags on RustFamily93 | JP | x2 | 50% Upkeep mean?

These are the tags RustFamily93 | JP | x2 | 50% Upkeep publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustFamily93 | JP | x2 | 50% Upkeep appear?

You will find RustFamily93 | JP | x2 | 50% Upkeep on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Connecting

How do you connect to RustFamily93 | JP | x2 | 50% Upkeep?

You can connect by pressing F1 in Rust and typing client.connect 210.131.213.143:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.