Rust Server TrendsSeismic network · station log
Recording Stations11,594 Players33,825 Active2,852 Wipes · 3 h65 48 h

Station XX-14745 · no signal

GodlyWorld

Offline 209.222.98.175:44071 checked 5d ago

moddedoxide
Connect
Players now
0/ 75
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,745
top 66%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14745 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 75 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 158 on average
61/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 114 on average
57/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 88 on average
29/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
4/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
8/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GodlyWorld?

A procedural map runs on GodlyWorld, generated by the game.

Which settings and rules apply on GodlyWorld?

You will find no gather rate in the name of GodlyWorld. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on GodlyWorld right now?

GodlyWorld is not responding at this moment and is offline, last seen 5 days 4 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does GodlyWorld rank against other Rust servers?

On player hours for the past week, GodlyWorld sits at #14,745, which puts it inside the top 66% of every ranked server.

Server details

How reliably does GodlyWorld stay online?

No contact with GodlyWorld right now, and the last recorded contact was 5 days 4 hours ago. It was up 0% of the time across the last 4 full days: 0 of 96 hours. 23 October 2026 is when Rust Server Trends first recorded it.

Where in the world is GodlyWorld hosted?

A region is not published by GodlyWorld. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 209.222.98.175:44071 is the address it uses.

What build of Rust does GodlyWorld use?

Rust network protocol 2635 and build 168909 on Linux is what GodlyWorld runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does GodlyWorld run its wipes?

On record so far are too few of GodlyWorld's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 4 hours.

Server tags

What do the server tags on GodlyWorld mean?

These are the tags GodlyWorld publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does GodlyWorld appear?

These Rust Server Trends lists include GodlyWorld: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto GodlyWorld?

To join, enter client.connect 209.222.98.175:44071 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players Slots: 75.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.